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Releases: JROB774/tein-editor

The End is Nigh: Editor v1.0.21

26 Jan 23:38
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Version Changelog:

  • Fixed a crash when selecting "Cancel and Exit" on the Preferences menu.
  • Fixed a spelling mistake on the Preferences menu discard changes popup prompt.
  • Fixed previous level's undo history persisting when using the load next/previous level feature.
  • Fixed the "Changelog" button on the About page going to an invalid web address.
  • The about page now displays whether the current build is 32-bit or 64-bit.

The End is Nigh: Editor v1.0.20

17 Jul 11:54
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Version Changelog:

  • Now checking for and handling tilesets.txt.append, tilesets.txt.patch, and tilesets.txt.merge when loading palette information.
  • Updated to using the latest version of the GON library available (adds support for append, merge, and patch).

The End is Nigh: Editor v1.0.19

19 May 22:10
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Version Changelog:

  • Changed the minimum level size limit to 1x1 tiles.
  • Changed the maximum level size limit to 5400x3200 (do not expect this to work at all).

The End is Nigh: Editor v1.0.18

02 May 10:39
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Version Changelog:

  • Holding down SHIFT whilst panning the camera with arrow keys will increase the panning speed.
  • More fixes for various crashes that could potentially occur.

The End is Nigh: Editor v1.0.17

22 Apr 23:19
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Version Changelog:

  • Added the ability to pan the camera around the editor using the arrow keys.
  • Changed the default key bindings for move tab left/right to CTRL+SHIFT+LEFT and CTRL+SHIFT+RIGHT.
  • Disabled panning the camera with SPACE whilst a node in the map editor is currently active.
  • Improved the debug logging to be more detailed and provide information after start-up.
  • Fixed potential crashes when attempting to load previous/next level files with an invalid path.

The End is Nigh: Editor v1.0.16

21 Apr 18:06
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Version Changelog:

  • Fixed a crash on start-up if there's no crash dump folder present when looking for old crash dumps to delete.
  • Fixed potential crashes when loading palette data for the map editor if the user's tilesets.txt file is malformed.

The End is Nigh: Editor v1.0.15

17 Mar 18:00
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Version Changelog:

  • Changed the Help button to open the latest in-development version of the modder's manual and not the older version.

The End is Nigh: Editor v1.0.14

13 Mar 10:22
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Version Changelog:

  • Removed the update notification system, as it wasn't really necessary or useful compared to the amount of complexity it added to the program.
  • Slight quality improvements to the smaller size variations of the application icon.
  • Now saving window and tab state to the appdata folder instead of the Windows registry.
  • Now saving and loading settings data from the appdata folder. Local settings files will still work for compatibility.
  • Now saving crash dumps to the appdata folder with unique names to avoid overwrites (dumps will be deleted after 30 days).
  • Now saving output debug and error logs to the appdata folder.
  • Now saving level and map backups to the appdata folder.
  • Added a button to the hotbar to open the new backups folder found in appdata. This can also be triggered with CTRL+SHIFT+B.
  • Fixed an issue with error log message formatting being incorrect.
  • Fixed spelling mistakes and improved certain names and descriptions of tiles when they are moused over in the Tiles widget (thanks NotWendy).

The End is Nigh: Editor v1.0.13

18 Nov 18:20
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Version Changelog:

  • Fixed an issue with the editor crashing due to drawing the map clipboard.
  • Fixed an issue with resetting the map editor camera with an empty map.
  • Some internal improvements to general systems and rendering.

The End is Nigh: Editor v1.0.12

11 Oct 23:21
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Version Changelog:

  • Fixed an issue with the editor freezing during level/map file backup.
  • Fixed an issue with the small corner tile graphics being incorrect.