Releases: JROB774/tein-editor
Releases · JROB774/tein-editor
The End is Nigh: Editor v1.0.21
Version Changelog:
- Fixed a crash when selecting "Cancel and Exit" on the Preferences menu.
- Fixed a spelling mistake on the Preferences menu discard changes popup prompt.
- Fixed previous level's undo history persisting when using the load next/previous level feature.
- Fixed the "Changelog" button on the About page going to an invalid web address.
- The about page now displays whether the current build is 32-bit or 64-bit.
The End is Nigh: Editor v1.0.20
Version Changelog:
- Now checking for and handling tilesets.txt.append, tilesets.txt.patch, and tilesets.txt.merge when loading palette information.
- Updated to using the latest version of the GON library available (adds support for append, merge, and patch).
The End is Nigh: Editor v1.0.19
Version Changelog:
- Changed the minimum level size limit to 1x1 tiles.
- Changed the maximum level size limit to 5400x3200 (do not expect this to work at all).
The End is Nigh: Editor v1.0.18
Version Changelog:
- Holding down SHIFT whilst panning the camera with arrow keys will increase the panning speed.
- More fixes for various crashes that could potentially occur.
The End is Nigh: Editor v1.0.17
Version Changelog:
- Added the ability to pan the camera around the editor using the arrow keys.
- Changed the default key bindings for move tab left/right to CTRL+SHIFT+LEFT and CTRL+SHIFT+RIGHT.
- Disabled panning the camera with SPACE whilst a node in the map editor is currently active.
- Improved the debug logging to be more detailed and provide information after start-up.
- Fixed potential crashes when attempting to load previous/next level files with an invalid path.
The End is Nigh: Editor v1.0.16
Version Changelog:
- Fixed a crash on start-up if there's no crash dump folder present when looking for old crash dumps to delete.
- Fixed potential crashes when loading palette data for the map editor if the user's tilesets.txt file is malformed.
The End is Nigh: Editor v1.0.15
Version Changelog:
- Changed the Help button to open the latest in-development version of the modder's manual and not the older version.
The End is Nigh: Editor v1.0.14
Version Changelog:
- Removed the update notification system, as it wasn't really necessary or useful compared to the amount of complexity it added to the program.
- Slight quality improvements to the smaller size variations of the application icon.
- Now saving window and tab state to the appdata folder instead of the Windows registry.
- Now saving and loading settings data from the appdata folder. Local settings files will still work for compatibility.
- Now saving crash dumps to the appdata folder with unique names to avoid overwrites (dumps will be deleted after 30 days).
- Now saving output debug and error logs to the appdata folder.
- Now saving level and map backups to the appdata folder.
- Added a button to the hotbar to open the new backups folder found in appdata. This can also be triggered with CTRL+SHIFT+B.
- Fixed an issue with error log message formatting being incorrect.
- Fixed spelling mistakes and improved certain names and descriptions of tiles when they are moused over in the Tiles widget (thanks NotWendy).
The End is Nigh: Editor v1.0.13
Version Changelog:
- Fixed an issue with the editor crashing due to drawing the map clipboard.
- Fixed an issue with resetting the map editor camera with an empty map.
- Some internal improvements to general systems and rendering.
The End is Nigh: Editor v1.0.12
Version Changelog:
- Fixed an issue with the editor freezing during level/map file backup.
- Fixed an issue with the small corner tile graphics being incorrect.