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@@ -24,6 +24,6 @@ Open the **Xcode project** generated by Unity when you build your project for ** | |
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In the Xcode Editor, go to **Build Settings** tab, and set **Enable Bitcode** to **NO**. You can find it easily if you search for `bitcode` in the filter box. | ||
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![Imported SDK package](../assets/platforms/set_camera_and_microphone_usage_desc.png) | ||
![Imported SDK package](../assets/platforms/xcode_set_no_in_enable_bitcode.png) | ||
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Stream's **Video & Audio SDK** internally uses Unity's webRTC library, following the exact requirements and limitations. For more information, please refer to Unity's [webRTC package documentation](https://docs.unity3d.com/Packages/[email protected]/manual/requirements.html). |