Releases
1.1.5.0
Features
PrimitiveVariableQuery : Added new node to query multiple primitive variables from a scene location.
Each query specifies the name and type of the primitive variable
Each query has a corresponding output plug with exists
, interpolation
, type
and value
child plugs.
Improvements
ArnoldOptions : Added support for texture_use_existing_tx
, texture_auto_generate_tx
and texture_auto_tx_path
.
Arnold : Added support for attributes containing InternedStringData, as would be obtained by loading token
primvars from a USD file.
Random : Added the outFloat
plug to the NodeEditor, and moved output plugs into their own Outputs
section.
Fixes
Arnold :
Fixed deletion of ai:transform_type
attribute during interactive renders. The object now reverts to the default transform type in this case.
Fixed broken Viewer after Arnold encountered an error (such as a missing texture).
Fixed Tools/Arnold/Flush Cache
not working when no interactive renders are running.
API
TypedObjectPlug : Added V2fVectorDataPlug and V3iVectorDataPlug.
PlugAlgo : Added support for V2iVectorData, V3fVectorData and Color3fVectorData types in canSetValueFromData()
and setValueFromData()
functions.
VectorDataPlugValueWidget : Added support for V2iVectorData and Color3fVectorData plug types.
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