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A template for building PaperMC Minecraft server plugins

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PaperMC/Spigot Minecraft Server Plugin Template

A template for building PaperMC/Spigot Minecraft server plugins!

Build, Test, and Release

Features

Github Actions 🎬

Bots 🤖

  • Probot: Stale
    • Mark issues stale after 30 days
  • Dependabot
    • Update GitHub Actions workflows
    • Update Gradle dependencies

Issue Templates 📋

  • Bug report template
  • Feature request template

Gradle Builds 🏗

Release and Versioning Strategy

Event Version Format CI Action GitHub Release Draft?
PR yyMMdd-HHmm-SNAPSHOT Build and test No
Schedule yyMMdd-HHmm-SNAPSHOT Build, test, and notify No
Push on main 0.0.0-SNAPSHOT Build, test, release, and notify No
Tag vX.Y.Z-RC-N X.Y.Z-SNAPSHOT Build, test, release, and notify Pre-release
Tag vX.Y.Z X.Y.Z Build, test, release, and notify Release

Config Files 📁

  • Sample plugin.yml with autofill name, version, and main class.
  • Empty config.yml (just to make life *that* much easier)
  • Gradle build config
  • Simple .gitignore for common Gradle files

Usage

In order to use this template for yourself, there are a few things that you will need to keep in mind.

Release Info

Stable version of this repo are tagged vX.Y.Z and have an associated release.

Testing versions of this repo are tagged vX.Y.Z-RC-N and have an associated pre-release.

Development versions of this repo are pushed to the master branch and are not tagged.

Discord Notifications

In order to use Discord notifications, you will need to create two GitHub secrets. DISCORD_WEBHOOK_ID should be set to the id of your Discord webhook. DISCORD_WEBHOOK_TOKEN will be the token for the webhook.

You can find these values by copying the Discord Webhook URL:
https://discord.com/api/webhooks/<DISCORD_WEBHOOK_ID>/<DISCORD_WEBHOOK_TOKEN>

For more information, see Discord Message Notify.


I've broken the rest of the changes up by their files to make things a bit easier to find.


settings.gradle

Update the line below with the name of your plugin.

rootProject.name = 'ExamplePlugin'

build.gradle

Make sure to update the group to your package's name in the following section.

group = "com.crimsonwarpedcraft.exampleplugin"

Add any required repositories for your dependencies in the following section.

repositories {
    maven {
        name 'papermc'
        url 'https://papermc.io/repo/repository/maven-public/'
        content {
            includeModule("io.papermc.paper", "paper-api")
            includeModule("io.papermc", "paperlib")
            includeModule("net.md-5", "bungeecord-chat")
        }
    }

    mavenCentral()
}

Also, update your dependencies as needed (of course).

dependencies {
    compileOnly 'io.papermc.paper:paper-api:1.18.1-R0.1-SNAPSHOT'
    compileOnly 'com.github.spotbugs:spotbugs-annotations:4.5.2'
    implementation 'io.papermc:paperlib:1.0.7'
    spotbugsPlugins 'com.h3xstream.findsecbugs:findsecbugs-plugin:1.11.0'
    testCompileOnly 'com.github.spotbugs:spotbugs-annotations:4.5.2'
    testImplementation 'io.papermc.paper:paper-api:1.18.1-R0.1-SNAPSHOT'
    testImplementation 'org.junit.jupiter:junit-jupiter-api:5.8.2'
    testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.8.2'
}

src/main/resources/plugin.yml

First, update the following with your information.

author: AUTHOR
description: DESCRIPTION

Next, the commands and permissions sections below should be updated as needed.

commands:
  ex:
    description: Base command for EXAMPLE
    usage: "For a list of commands, type /ex help"
    aliases: example
permissions:
  example.test:
    description: DESCRIPTION
    default: true
  example.*:
    description: Grants all other permissions
    default: false
    children:
      example.test: true

.github/dependabot.yml

You will need to replace all instances of leviem1, such as the one below, with your GitHub username.

reviewers:
  - "leviem1"

.github/CODEOWNERS

You will need to replace leviem1, with your GitHub username.

*   @leviem1

.github/FUNDING.yml

Update this file with whatever applies to you.

github: leviem1

Creating a Release

Below are the steps you should follow to create a release.

  1. Create a tag on main using semantic versioning (e.g. v0.1.0)
  2. Push the tag and get some coffee while the workflows run
  3. Publish the release draft once it's been automatically created

Contributing

General workflow

  1. (External contributors only) Create a fork of the repository
  2. Pull any changes from main to make sure you're up-to-date
  3. Create a branch from main
    • Give your branch a name that describes your change (e.g. add-scoreboard)
    • Focus on one change per branch
    • Keep your commits small (<300 LOC), and write descriptive commit messages
  4. When you're ready, create a pull request to main with a descriptive title, and listing any changes made in its description
    • Link any issues that your pull request is related to as well

Example:

Create scoreboard for total points

ADDED - Scoreboard displayed in-game at game end  
CHANGED - Updated `StorageManager` class to persist scoreboard data

After the pull request has been reviewed, approved, and passes all automated checks, it will be merged into main.

Building locally

Thanks to Gradle, building locally is easy no matter what platform you're on. Simply run the following command:

./gradlew build

This build step will also run all checks and tests, making sure your code is clean.

JARs can be found in build/libs/.


I think that's all... phew!

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A template for building PaperMC Minecraft server plugins

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