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v2.0.4

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@DanielMartinus DanielMartinus released this 10 Dec 22:08
· 24 commits to main since this release

Fixes

  • (#319) Fix rendering by dynamically updating FPS instead of locking it to 60fps. Phones that had a refresh rate of 120hz experienced a rendering speed that was two times faster. The experience should now be consistent across different frame rates.