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gpui: Add
opacity
to support transparency of the entire element (ze…
…d-industries#17132) Release Notes: - N/A --- Add this for let GPUI element to support fade in-out animation. ## Platform test - [x] macOS - [x] blade `cargo run -p gpui --example opacity --features macos-blade` ## Usage ```rs div() .opacity(0.5) .bg(gpui::black()) .text_color(gpui::black()) .child("Hello world") ``` This will apply the `opacity` it self and all children to use `opacity` value to render colors. ## Example ``` cargo run -p gpui --example opacity cargo run -p gpui --example opacity --features macos-blade ``` <img width="612" alt="image" src="https://github.com/user-attachments/assets/f1da87ed-31f5-4b55-a023-39e8ee1ba349">
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Original file line number | Diff line number | Diff line change |
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use std::{fs, path::PathBuf, time::Duration}; | ||
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use gpui::*; | ||
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struct Assets { | ||
base: PathBuf, | ||
} | ||
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impl AssetSource for Assets { | ||
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> { | ||
fs::read(self.base.join(path)) | ||
.map(|data| Some(std::borrow::Cow::Owned(data))) | ||
.map_err(|e| e.into()) | ||
} | ||
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fn list(&self, path: &str) -> Result<Vec<SharedString>> { | ||
fs::read_dir(self.base.join(path)) | ||
.map(|entries| { | ||
entries | ||
.filter_map(|entry| { | ||
entry | ||
.ok() | ||
.and_then(|entry| entry.file_name().into_string().ok()) | ||
.map(SharedString::from) | ||
}) | ||
.collect() | ||
}) | ||
.map_err(|e| e.into()) | ||
} | ||
} | ||
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struct HelloWorld { | ||
_task: Option<Task<()>>, | ||
opacity: f32, | ||
} | ||
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impl HelloWorld { | ||
fn new(_: &mut ViewContext<Self>) -> Self { | ||
Self { | ||
_task: None, | ||
opacity: 0.5, | ||
} | ||
} | ||
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fn change_opacity(&mut self, _: &ClickEvent, cx: &mut ViewContext<Self>) { | ||
self.opacity = 0.0; | ||
cx.notify(); | ||
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self._task = Some(cx.spawn(|view, mut cx| async move { | ||
loop { | ||
Timer::after(Duration::from_secs_f32(0.05)).await; | ||
let mut stop = false; | ||
let _ = cx.update(|cx| { | ||
view.update(cx, |view, cx| { | ||
if view.opacity >= 1.0 { | ||
stop = true; | ||
return; | ||
} | ||
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view.opacity += 0.1; | ||
cx.notify(); | ||
}) | ||
}); | ||
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if stop { | ||
break; | ||
} | ||
} | ||
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() | ||
})); | ||
} | ||
} | ||
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impl Render for HelloWorld { | ||
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement { | ||
div() | ||
.flex() | ||
.flex_row() | ||
.size_full() | ||
.bg(rgb(0xE0E0E0)) | ||
.text_xl() | ||
.child( | ||
div() | ||
.flex() | ||
.size_full() | ||
.justify_center() | ||
.items_center() | ||
.border_1() | ||
.text_color(gpui::blue()) | ||
.child(div().child("This is background text.")), | ||
) | ||
.child( | ||
div() | ||
.id("panel") | ||
.on_click(cx.listener(Self::change_opacity)) | ||
.absolute() | ||
.top_8() | ||
.left_8() | ||
.right_8() | ||
.bottom_8() | ||
.opacity(self.opacity) | ||
.flex() | ||
.justify_center() | ||
.items_center() | ||
.bg(gpui::white()) | ||
.border_3() | ||
.border_color(gpui::red()) | ||
.text_color(gpui::yellow()) | ||
.child( | ||
div() | ||
.flex() | ||
.flex_col() | ||
.gap_2() | ||
.justify_center() | ||
.items_center() | ||
.size(px(300.)) | ||
.bg(gpui::blue()) | ||
.border_3() | ||
.border_color(gpui::black()) | ||
.shadow(smallvec::smallvec![BoxShadow { | ||
color: hsla(0.0, 0.0, 0.0, 0.5), | ||
blur_radius: px(1.0), | ||
spread_radius: px(5.0), | ||
offset: point(px(10.0), px(10.0)), | ||
}]) | ||
.child(img("image/app-icon.png").size_8()) | ||
.child("Opacity Panel (Click to test)") | ||
.child( | ||
div() | ||
.id("deep-level-text") | ||
.flex() | ||
.justify_center() | ||
.items_center() | ||
.p_4() | ||
.bg(gpui::black()) | ||
.text_color(gpui::white()) | ||
.text_decoration_2() | ||
.text_decoration_wavy() | ||
.text_decoration_color(gpui::red()) | ||
.child(format!("opacity: {:.1}", self.opacity)), | ||
) | ||
.child( | ||
svg() | ||
.path("image/arrow_circle.svg") | ||
.text_color(gpui::black()) | ||
.text_2xl() | ||
.size_8(), | ||
) | ||
.child("🎊✈️🎉🎈🎁🎂") | ||
.child(img("image/black-cat-typing.gif").size_12()), | ||
), | ||
) | ||
} | ||
} | ||
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fn main() { | ||
App::new() | ||
.with_assets(Assets { | ||
base: PathBuf::from("crates/gpui/examples"), | ||
}) | ||
.run(|cx: &mut AppContext| { | ||
let bounds = Bounds::centered(None, size(px(500.0), px(500.0)), cx); | ||
cx.open_window( | ||
WindowOptions { | ||
window_bounds: Some(WindowBounds::Windowed(bounds)), | ||
..Default::default() | ||
}, | ||
|cx| cx.new_view(HelloWorld::new), | ||
) | ||
.unwrap(); | ||
}); | ||
} |
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