Add tile loading events for Voxels #12430
Draft
+168
−1
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Description
Takes the following events from Cesium3DTileset and adds them to VoxelPrimitive
allTilesLoaded
initialTilesLoaded
loadProgress
tileLoad
tileUnload
Also makes
VoxelPrimitive
useCesium3DTilesetStatistics
class, but only makes use of 2 of the stats in the class so far.ToDo
selectedTiles
(fromCesium3DTileset
) inVoxelPrimitive
, if so I believe this would be simple.Cesium3dTilesetSpec
toVoxelPrimitiveSpec
.VoxelTraversal.printDebugInformation
.Issue number and link
related to #12297
Testing plan
Many events currently fire inside of
VoxelTraversal.printDebugInformation
. Enable this but comment out the last line of the function which logs the debug output so you can read the output from listeners you set up to listen to the new events.Author checklist
CONTRIBUTORS.md
CHANGES.md
with a short summary of my change