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Allow the other mods to generate stuff in our biomes #48

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@gpollo gpollo commented Mar 11, 2016

I was frustated by the fact that Buildcraft's oil didn't spawn in the Twilight Forest. After some playing around both source code, I found out that Twilight Forest didn't raise a PopulateChunkEvent.Pre event. Oil now spawn in Twilight Forest and any other mod that use that kind of callback to generate stuff will work. Here's the small changes.

@Benimatic
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Just wanted to say thanks for submitting this. I want to test this out with other mods before I approve it.

Other mods generation, like say, oil wells destroying progression features would be undesirable.

@covers1624
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Maybe making sure the population event is not fired withing a 2 chunk radius of progression features?

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3 participants