Allow the other mods to generate stuff in our biomes #48
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I was frustated by the fact that Buildcraft's oil didn't spawn in the Twilight Forest. After some playing around both source code, I found out that Twilight Forest didn't raise a
PopulateChunkEvent.Pre
event. Oil now spawn in Twilight Forest and any other mod that use that kind of callback to generate stuff will work. Here's the small changes.