Skip to content

Procedural Dungeon v2.1.1

Compare
Choose a tag to compare
@BenPyton BenPyton released this 28 Mar 09:13
· 179 commits to master since this release
  • Make doors replicating over network, and thus usable in multiplayer games
  • Added RoomData assets validation to notify users when something is not correctly setup (levels and doors)
  • Improved a little the TriggerDoor class with a native event to check which actors can trigger the door
  • Deprecated the OpenDoor and CloseDoor functions in favor to a unique Open(bool) function
  • Various fixes

Built for Unreal Engine 4.25, 4.26, 4.27, 5.0 and 5.1.
To install it, follow the instructions in ReadMe.md.

An example project is available (made with 4.26 and 5.0, but engine version can be changed easily with a right click on the .uproject file).
Make sure to install the plugin in your engine or in the example project to be able to open the example.