Procedural Dungeon v1.1.0
Added the Depth First
and Breadth First
generation types.
Refactored the DungeonGenerator code to allow override of functions in C++ as well.
Added option to display the generation logs on screen too.
Warning!!!
Some changes from the refacto break override of functions in Blueprint from previous versions of the plugin. Thus you have to copy/paste the content of the previous functions inside the new ones.
Built with Unreal Engine 4.24, 4.25 and 4.26.
To install it, unzip the content in the Plugins folder of your project.