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Updated Readme.md
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BenPyton committed Apr 13, 2021
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Expand Up @@ -20,10 +20,15 @@ If you have any suggestion/bug or you want to contribute, don't hesitate to add
Get the [latest release](https://github.com/BenPyton/ProceduralDungeon/releases) compatible with your Unreal version.

**For blueprint only projects**\
You have to extract the plugin inside your Ureal engine `Plugins` folder.\
__Before plugin version 1.2.1__:\
Upgrade your project to a C++ project and follow the instruction for C++ project below, or you wont be able to package your game.\
(To do that, download Visual Studio 2019 and create a new C++ class from the Unreal Editor)

Since plugin version 1.2.1:\
You have to extract the plugin inside your Unreal engine `Plugins` folder.\
For instance: `C:\Program Files\Epic Games\UE_4.26\Engine\Plugins`

**For C++ projects**\
You can install the plugin in the engine like for blueprint projects.\
Since the plugin version 1.2.1, you can install the plugin in the engine like for blueprint projects.\
You can also extract the plugin in the `Plugins` folder of your project.\
For instance: `D:\PathToYourProject\Plugins`

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