Skip to content

Commit

Permalink
Update ModChange.txt
Browse files Browse the repository at this point in the history
Updated for version 1.0.5
  • Loading branch information
RadiantArin authored Dec 31, 2023
1 parent 10e5dab commit df4f1ec
Showing 1 changed file with 24 additions and 0 deletions.
24 changes: 24 additions & 0 deletions Borderlands 2 mods/RadiantArin/ModChange.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,30 @@
| _ < (_| | (_| | | (_| | | | | (_| __/
|_| \_\__,_|\__,_|_|\__,_|_| |_|\___\___|
______________________________________________________________________________
Version 1.0.5:

• New event! Show me the Eridium will drastically increase the rate at which enemies will drop Eridium. This event will last until the next update.

• Reverted the change from Health Regen on Moxxi weapons back to their original Lifesteal values. Maya's Lifetap was also changed back to Lifesteal, but at the rate of 0.6% per Grade.

• Fixed Maya's Phasecast to function properly. It was using the wrong damage values.

• Maya's Foresight Skill has been increased from 5% per Grade to 7% per Grade.

• Axton's Resourceful Skill has been increased from 5% per Grade to 6% per Grade. This is to compete with Overcharged Systems/Quicken/Smokin' Hot Barrel.

• Further adjustments to the Shotgun Vertical Grip accessory were made, including increasing the base pellet count by 1 but also still increasing the pellet count by 25%. Due to Torgue Stock and Bandit Stock no longer providing a pellet count increase, this accessory was changed to give it a slightly better effect. This is to increase the efficiency of 1 pellet shotguns in the mod while simultaneously not overtuning them to be the best accessory in the game.

• The Bekah AR still had its old SCALE Crit DMG. This had the unintended effect of its Crit DMG being incredibly powerful. This has now been reverted back to the standard PreAdd.

• Further adjustments to Bandit Grip and Stock were made by reducing their Mag Size Count to Scale from PreAdd.

• The base melee damage of all characters has been increased (scaling). In compensation, Maya and Zer0's Melee Skills have been reduced.

• The SMG Hyperion Stock part was giving a slightly higher Crit DMG modifier than normal. This has been fixed.

• Changed Ancient Dragon's damage to half of what it normally is.

Version 1.0.4:

• In order to combat the scaling of high OP levels, enemies that are OP1 (Level 81) will get 20% reduced Health. This will go all the way to OP5 (Level 85) at a minimum of 100% reduced health. Level 86-Level 90 are unaffected, but they will still have -100% Health.
Expand Down

0 comments on commit df4f1ec

Please sign in to comment.