A little experimentation with maze generation in Unity.
You can find the project documentation here : https://b-bischoff.github.io/web/labyrinthes.html
Here is a list of the differents algorithms used :
- Backtracker
- Kruskal
- Prim
- Recursive
- Better recursive (by Jamis Buck)
The mazes can be square or hexagonal shaped
Here are some photos of the results :
You will need Unity to open this project or you can download the compiled application with the site below :