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Merge pull request #1196 from Autodesk/kxl-adsk/change_log_0_8_0
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Added change-log for v0.8.0
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Krystian Ligenza authored Feb 19, 2021
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# Changelog

## [0.8.0] - 2021-02-18

**Build:**
* Fixed UFEv2 test failures with USD 20.02 [#1171](https://github.com/Autodesk/maya-usd/pull/1171)
* Set MAYA_APP_DIR for each test, pointing to unique folders. [#1163](https://github.com/Autodesk/maya-usd/pull/1163)
* Disabled OCIOv2 in mtoh tests [#1160](https://github.com/Autodesk/maya-usd/pull/1160)
* Made tests in test/lib/ufe directly runnable and use fixturesUtils [#1144](https://github.com/Autodesk/maya-usd/pull/1144)
* Moved minimum core usd version to v20.02 [#1138](https://github.com/Autodesk/maya-usd/pull/1138)
* Made use of PXR_OVERRIDE_PLUGINPATH_NAME everywhere [#1108](https://github.com/Autodesk/maya-usd/pull/1108)
* Updates for building with latest post-21.02 dev branch commit of core USD [#1099](https://github.com/Autodesk/maya-usd/pull/1099)

**Translation Framework:**
* Support empty blendshape targets [#1149](https://github.com/Autodesk/maya-usd/pull/1149)
* Fixed load all prims in hierarchy view [#1140](https://github.com/Autodesk/maya-usd/pull/1140)
* Improved support for USD leftHanded mesh [#1139](https://github.com/Autodesk/maya-usd/pull/1139)
* Fixed export menu after expanding animation option [#1133](https://github.com/Autodesk/maya-usd/pull/1133)
* Added support for UV mirroring on UsdUVTexture [#1132](https://github.com/Autodesk/maya-usd/pull/1132)
* Imroved export of skeleton rest-xforms [#1130](https://github.com/Autodesk/maya-usd/pull/1130)
* Use earliest time when exporting without animation [#1127](https://github.com/Autodesk/maya-usd/pull/1127)
* Added error message if unrecognized shadingMode on export [#1110](https://github.com/Autodesk/maya-usd/pull/1110)
* Fixed anonymous layer import [#1086](https://github.com/Autodesk/maya-usd/pull/1086)

**Workflow:**
* Fixed crash when editing prim on a muted layer [#1172](https://github.com/Autodesk/maya-usd/pull/1172)
* Added workflows to save in-memory edits [#1152](https://github.com/Autodesk/maya-usd/pull/1152) [#1187](https://github.com/Autodesk/maya-usd/pull/1187)
* Removed attributes from AE stage view [#1145](https://github.com/Autodesk/maya-usd/pull/1145)
* Added support for duplicating a proxyShape. [#1142](https://github.com/Autodesk/maya-usd/pull/1142)
* Adopted data model undo framework for attribute undo [#1134](https://github.com/Autodesk/maya-usd/pull/1134)
* Prevent saving layers with anonymous sublayers [#1128](https://github.com/Autodesk/maya-usd/pull/1128)
* Added warning when saving layers on disk [#1121](https://github.com/Autodesk/maya-usd/pull/1121)
* Fixed crash caused by out of date stage map [#1116](https://github.com/Autodesk/maya-usd/pull/1116)
* Fixed crash when fallback stack was having unsupported ops added [#1105](https://github.com/Autodesk/maya-usd/pull/1105)
* Fixed parenting with single matrix xform op stacks [#1102](https://github.com/Autodesk/maya-usd/pull/1102)
* Author kind=group on the UsdPrim created by the group command when its parent is in the model hierarchy [#1094](https://github.com/Autodesk/maya-usd/pull/1094)
* Update edit target when layer removal made it no longer part of the stage [#1156](https://github.com/Autodesk/maya-usd/pull/1156)
* Fixed bounding box cache invalidation when editing USD stage [#1153](https://github.com/Autodesk/maya-usd/pull/1153)
* Handle selection changes during layer muting and variant switch [#1141](https://github.com/Autodesk/maya-usd/pull/1141)
* Fixed crash when removing an invalid layer [#1122](https://github.com/Autodesk/maya-usd/pull/1122)
* Added UFE path handling and utilities to support paths that identify point instances of a PointInstancer [#1027](https://github.com/Autodesk/maya-usd/pull/1027)

**Render:**
* Fixed crash after re-loading the mtoh plugin [#1159](https://github.com/Autodesk/maya-usd/pull/1159)
* Added compute extents for modified primitives [#1112](https://github.com/Autodesk/maya-usd/pull/1112)
* Fixed drawing of stale data when switching representations [#1100](https://github.com/Autodesk/maya-usd/pull/1100)
* Added hilight dirty state propagation [#1091](https://github.com/Autodesk/maya-usd/pull/1091)
* Implemented viewport selection highlighting of point instances and point instances pick modes [#1119](https://github.com/Autodesk/maya-usd/pull/1119) [#1161](https://github.com/Autodesk/maya-usd/pull/1161)

**Documentation:**
* Added import/export cmd documentation [#1146](https://github.com/Autodesk/maya-usd/pull/1146)

## [0.7.0] - 2021-01-20

This release changes to highlight:
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