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--- | ||
Language: Cpp | ||
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BasedOnStyle: WebKit | ||
AlignAfterOpenBracket: AlwaysBreak | ||
AlignConsecutiveMacros: 'true' | ||
AlignConsecutiveDeclarations: 'true' | ||
AlignEscapedNewlines: Left | ||
AlignTrailingComments: 'true' | ||
AllowAllConstructorInitializersOnNextLine: 'false' | ||
AllowAllParametersOfDeclarationOnNextLine: 'false' | ||
AllowShortCaseLabelsOnASingleLine: 'true' | ||
AllowShortIfStatementsOnASingleLine: Never | ||
AllowShortLambdasOnASingleLine: All | ||
AllowShortLoopsOnASingleLine: 'false' | ||
AlwaysBreakTemplateDeclarations: MultiLine | ||
BinPackArguments: 'false' | ||
BinPackParameters: 'false' | ||
BreakBeforeBraces: Custom | ||
BraceWrapping: | ||
AfterClass: 'true' | ||
AfterEnum: 'true' | ||
AfterFunction: 'true' | ||
AfterStruct: 'true' | ||
AfterUnion: 'true' | ||
BreakBeforeTernaryOperators: 'true' | ||
BreakConstructorInitializers: BeforeComma | ||
BreakInheritanceList: BeforeComma | ||
ColumnLimit: '100' | ||
CommentPragmas: '^\\.+' | ||
FixNamespaceComments: 'true' | ||
IncludeBlocks: Regroup | ||
IncludeCategories: | ||
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# Desired final ordering: | ||
# 0. Glew must be included before any other GL header | ||
# 1. Related header | ||
# 2. All private headers | ||
# 3/4/5. All public headers from this repository | ||
# 6. UsdUfe headers | ||
# 7. Pixar + USD headers | ||
# 8. Autodesk + Qt headers | ||
# 9. Other libraries' headers | ||
# 10. C++ standard library headers | ||
# 11. C system headers | ||
# 12. Conditional includes | ||
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# 0. GL loaders must be included before any other GL header | ||
# Negative priority puts it above the default IncludeIsMainRegex | ||
- Regex: '<pxr/imaging/(garch/glApi.h|glf/glew.h)>' | ||
Priority: -1 | ||
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# 1. Related header | ||
# Handled by the default IncludeIsMainRegex regex, and auto-assigned | ||
# Priority 0 | ||
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# 2. All private headers | ||
- Regex: '^"' | ||
Priority: 2 | ||
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# 3. Headers from projects this repository that have dependencies on headers of 4 and/or 5 | ||
- Regex: '^<(MaxUsdObjects)/' | ||
Priority: 3 | ||
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# 4. Headers from projects this repository that have dependencies on headers of 4 | ||
- Regex: '^<(RenderDelegate|UFEUI|USDExport|USDImport)/' | ||
Priority: 4 | ||
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# 5. MaxUsd Headers | ||
- Regex: '^<(MaxUsd)/' | ||
Priority: 5 | ||
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# 6. UsdUfe library headers | ||
- Regex: '^<usdUfe/' | ||
Priority: 6 | ||
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# 7. Pixar + USD headers | ||
- Regex: '^<pxr/' | ||
Priority: 7 | ||
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# 8. Autodesk + QT headers | ||
- Regex: '^<(maxscript|Graphics|ufe|Qt*)/' | ||
Priority: 8 | ||
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# 9. Other libraries' headers | ||
- Regex: '^<' | ||
Priority: 9 | ||
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# 10. C++ standard library headers | ||
# angle brackets, no directory, no extension | ||
- Regex: '^<[A-Za-z0-9_-]+>$' | ||
Priority: 10 | ||
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# 11. C system headers | ||
# angle brackets, no directory, end with ".h" | ||
- Regex: '^<[A-Za-z0-9_-]+\.h>$' | ||
Priority: 11 | ||
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# 12. Conditional includes | ||
# Not reordered by clang-format, we need to manually make sure these come last | ||
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MaxEmptyLinesToKeep: '1' | ||
NamespaceIndentation: None | ||
UseTab: Never | ||
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\.c$ | ||
\.cc$ | ||
\.cpp$ | ||
\.cxx$ | ||
\.h$ | ||
\.hh$ | ||
\.hpp$ | ||
\.hxx$ |
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*.png filter=lfs diff=lfs merge=lfs -text | ||
*.max filter=lfs diff=lfs merge=lfs -text | ||
*.mui filter=lfs diff=lfs merge=lfs -text | ||
*.rc text working-tree-encoding=UTF-16LE-BOM eol=CRLF | ||
*.r text working-tree-encoding=UTF-16LE-BOM eol=CRLF | ||
*.zip filter=lfs diff=lfs merge=lfs -text | ||
*.usdc filter=lfs diff=lfs merge=lfs -text |
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--- | ||
name: Bug report | ||
about: Create a report to help us improve | ||
title: '' | ||
labels: bug | ||
assignees: santosg87 | ||
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--- | ||
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**Describe the bug** | ||
A clear and concise description of what the bug is. | ||
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**Steps to reproduce** | ||
Steps to reproduce the behavior: | ||
1. Go to '...' | ||
2. Click on '....' | ||
3. Scroll down to '....' | ||
4. See error | ||
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**Expected behavior** | ||
A clear and concise description of what you expected to happen. | ||
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**Attachments** | ||
If applicable, add screenshots, sample files, etc to help explain your problem. | ||
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**Specs (if applicable):** | ||
- OS & version [e.g. Windows 10] | ||
- Compiler & version [e.g. MSVS VS 2029 (16.11.34)] | ||
- 3ds Max version [e.g. 3ds Max 2025] | ||
- 3ds USD commit SHA [e.g. dev at caa921c1] | ||
- Pixar USD commit SHA [e.g. dev at b85ddac2] | ||
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**Additional context** | ||
Add any other context about the problem here. |
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--- | ||
name: Build issue report | ||
about: Before opening a new build issue, please review doc/build.md | ||
title: '' | ||
labels: help wanted | ||
assignees: '' | ||
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--- | ||
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**Describe the issue** | ||
A description of what the issue is. | ||
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**Build log** | ||
Please attach a build_log.txt | ||
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**Specs:** | ||
- OS & version [e.g. Windows 10] | ||
- Compiler & version [e.g. MSVS VS 2029 (16.11.34)] | ||
- 3ds Max version [e.g. 3ds Max 2025] | ||
- 3ds USD commit SHA [e.g. dev at caa921c1] | ||
- Pixar USD commit SHA [e.g. dev at b85ddac2] | ||
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**Additional context** | ||
Add any other context about the problem here. |
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--- | ||
name: Feature request | ||
about: Suggest an idea for this project | ||
title: '' | ||
labels: enhancement | ||
assignees: '' | ||
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--- | ||
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**Is your feature request related to a problem? Please describe.** | ||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] | ||
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**Describe the solution you would like** | ||
A clear and concise description of what you want to happen. | ||
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**Describe alternatives you have considered** | ||
A clear and concise description of any alternative solutions or features you have considered. | ||
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**Additional context** | ||
Add any other context or screenshots about the feature request here. |
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