A very work-in-progress car controller. Includes a very basic demo scene and two cars (no way to easily switch between them).
NOTE: please pay attention to the attribution.txt
files in the
addons/aacc
folder! Some files' licenses require attribution if you're going
to use them!
- Godot 4.x (tested on 4.3)
- lawnjelly's smoothing addon for physics interpolation in Godot versions below 4.4
- Hydraboo's TrailRenderer for skid trails
- Blender 3.5 or later (3.0-3.4 might also work) for the demo scene
- W/S (keyboard), RT/LT (gamepad) - gas and brake/reverse
- A/D (keyboard), Left Stick Left/Right (gamepad) - steer
- Space (keyboard), X (Xbox gamepad), Cross (DualShock), Y (Switch gamepad) - handbrake