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Thanks for sharing this amazing work. We aim to animate these cartoon characters and I've imported the obj into blender. I found that there is only mesh, I wonder how can I use the 3djoint.npy under the pose folder so that I can have skeleton in blender to animate these characters. Is there any other possible way to achieve this? I will appreciate your reply.
The text was updated successfully, but these errors were encountered:
You can refer to rabit_np.py for the animation, and if you need to import it into Blender, you will have to export the skinning weights and skeleton to an FBX file.
Hi,
Thanks for sharing this amazing work. We aim to animate these cartoon characters and I've imported the obj into blender. I found that there is only mesh, I wonder how can I use the 3djoint.npy under the pose folder so that I can have skeleton in blender to animate these characters. Is there any other possible way to achieve this? I will appreciate your reply.
The text was updated successfully, but these errors were encountered: