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DXDynamicTexture.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4F177D13-FF4C-458D-8D1D-8014E1A1E3E2}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Zbx1425.DXDynamicTexture</RootNamespace>
<AssemblyName>DXDynamicTexture</AssemblyName>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<HarmonyFramework>net45</HarmonyFramework>
<SlimDXFramework>NET40</SlimDXFramework>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<HarmonyFramework Condition="'$(Platform)' == 'x86'">net35</HarmonyFramework>
<SlimDXFramework Condition="'$(Platform)' == 'x86'">NET20</SlimDXFramework>
<TargetFrameworkVersion Condition="'$(Platform)' == 'x86'">v3.5</TargetFrameworkVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Lib.Harmony.2.1.1\lib\$(HarmonyFramework)\0Harmony.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="SlimDX, Version=2.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9, processorArchitecture=x86">
<HintPath>packages\SlimDX.4.0.13.44\lib\$(SlimDXFramework)\SlimDX.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GDIHelper.cs" />
<Compile Include="TextureHandle.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TextureManager.cs" />
<Compile Include="TouchEventArgs.cs" />
<Compile Include="TouchManager.cs" />
<Compile Include="TouchTextureHandle.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>COPY /Y $(ProjectDir)bin\x86\$(ConfigurationName)\$(TargetFileName) $(ProjectDir)bin\$(ConfigurationName)\Zbx1425.$(TargetName)-net35.dll
COPY /Y $(ProjectDir)bin\x64\$(ConfigurationName)\$(TargetFileName) $(ProjectDir)bin\$(ConfigurationName)\Zbx1425.$(TargetName)-net48.dll
COPY /Y $(ProjectDir)bin\$(ConfigurationName)\Zbx1425.$(TargetName)-net35.dll F:\SharedUserWorkData\Documents\BveTs\Scenarios\zbx1425
COPY /Y $(ProjectDir)bin\$(ConfigurationName)\Zbx1425.$(TargetName)-net48.dll F:\SharedUserWorkData\Documents\BveTs\Scenarios\zbx1425</PostBuildEvent>
</PropertyGroup>
</Project>