From 3495b729fb9b6b49302e3b0993c2be5e4916ac79 Mon Sep 17 00:00:00 2001 From: yngtdd Date: Sun, 10 Apr 2022 13:05:42 -0400 Subject: [PATCH] feat(data): Add three different swords Now we have a variety of swords to find, each with varying strength. --- resources/template.ron | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/resources/template.ron b/resources/template.ron index 3173d5a..fc8db40 100644 --- a/resources/template.ron +++ b/resources/template.ron @@ -20,10 +20,22 @@ Templates ( ), Template( entity_type: Item, - name: "Rusty Sword", glyph: '/', levels: [0, 1, 2], + name: "Rusty Sword", glyph: 's', levels: [0, 1, 2], frequency: 1, base_damage: Some(1) ), + Template( + entity_type: Item, + name: "Shiny Sword", glyph: 'S', levels: [0, 1, 2], + frequency: 1, + base_damage: Some(2) + ), + Template( + entity_type: Item, + name: "Huge Sword", glyph: '/', levels: [0, 1, 2], + frequency: 1, + base_damage: Some(3) + ), Template( entity_type: Enemy, name: "Goblin", glyph: 'g', levels: [0, 1, 2],