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chunk.c
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chunk.c
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/*
* Copyright (c) 2013-2015 Erik Ekman <[email protected]>
*
* Permission to use, copy, modify, and/or distribute this software for any purpose
* with or without fee is hereby granted, provided that the above copyright notice
* and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "chunk.h"
#include "host.h"
#include "net.h"
#include <time.h>
#include <pthread.h>
#include <errno.h>
enum io_owner {
OWNER_FS = 1,
OWNER_NET = 2,
};
struct io {
pthread_cond_t fs_cond;
pthread_cond_t net_cond;
pthread_mutex_t mutex;
enum io_owner owner;
uint8_t *data;
size_t len;
};
static uint16_t icmp_id;
static int timeout;
static struct chunk *chunk_head;
static pthread_mutex_t chunk_mutex = PTHREAD_MUTEX_INITIALIZER;
void chunk_set_timeout(int t)
{
timeout = t;
}
struct chunk *chunk_create()
{
struct chunk *c;
c = calloc(1, sizeof(*c));
if (!c)
return NULL;
/* TODO can give duplicate ids after some time
* if objects have varying lifetime */
c->id = icmp_id++;
return c;
}
void chunk_free(struct chunk *c)
{
free(c);
}
void chunk_add(struct chunk *c)
{
pthread_mutex_lock(&chunk_mutex);
c->next_active = chunk_head;
chunk_head = c;
pthread_mutex_unlock(&chunk_mutex);
}
void chunk_remove(struct chunk *c)
{
struct chunk *prev, *curr;
prev = NULL;
pthread_mutex_lock(&chunk_mutex);
curr = chunk_head;
while (curr) {
if (curr == c) {
if (prev) {
prev->next_active = curr->next_active;
} else {
chunk_head = curr->next_active;
}
break;
}
prev = curr;
curr = curr->next_active;
}
pthread_mutex_unlock(&chunk_mutex);
}
static void process_chunk(struct chunk *c, uint8_t **data)
{
c->seqno++;
if (c->io) {
struct io *io = c->io;
pthread_mutex_lock(&io->mutex);
io->data = *data;
io->len = c->len;
io->owner = OWNER_FS;
pthread_cond_signal(&io->fs_cond);
/* Wait while fs thread works, sets owner back and signals */
while (io->owner != OWNER_NET)
pthread_cond_wait(&io->net_cond, &io->mutex);
*data = io->data;
pthread_mutex_unlock(&io->mutex);
free(c->io);
c->io = NULL;
}
net_send(c->host, c->id, c->seqno, *data, c->len);
}
void chunk_reply(void *userdata, struct sockaddr_storage *addr,
size_t addrlen, uint16_t id, uint16_t seqno, uint8_t **data, size_t len)
{
struct chunk *c;
pthread_mutex_lock(&chunk_mutex);
c = chunk_head;
while (c) {
if (c->id == id) {
net_inc_rx(len);
if (len == c->len && seqno == c->seqno) {
process_chunk(c, data);
}
break;
}
c = c->next_active;
}
pthread_mutex_unlock(&chunk_mutex);
}
/* Call from fs thread to wait until chunk arrives or timeout.
* When data comes from icmp it is pointed to in data argument,
* and the function returns the length of it.
* Must call chunk_done() after when done */
int chunk_wait_for(struct chunk *c, uint8_t **data)
{
pthread_mutex_lock(&chunk_mutex);
if (c->io) {
pthread_mutex_unlock(&chunk_mutex);
return -EBUSY;
}
c->io = calloc(1, sizeof(struct io));
if (!c->io) {
pthread_mutex_unlock(&chunk_mutex);
return -ENOMEM;
}
pthread_mutex_unlock(&chunk_mutex);
c->io->owner = OWNER_NET;
pthread_cond_init(&c->io->fs_cond, NULL);
pthread_cond_init(&c->io->net_cond, NULL);
if (pthread_mutex_init(&c->io->mutex, NULL)) {
pthread_mutex_unlock(&chunk_mutex);
free(c->io);
return -errno;
}
pthread_mutex_lock(&c->io->mutex);
while (c->io->owner != OWNER_FS) {
int res;
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += timeout;
res = pthread_cond_timedwait(&c->io->fs_cond,
&c->io->mutex, &ts);
if (res) {
/* Timeout, data is lost */
pthread_mutex_unlock(&c->io->mutex);
pthread_mutex_lock(&chunk_mutex);
free(c->io);
c->io = NULL;
pthread_mutex_unlock(&chunk_mutex);
return 0;
}
}
/* Still holding io->mutex here */
*data = c->io->data;
return c->io->len;
}
/* Put back new data, let net thread continue */
void chunk_done(struct chunk *c, uint8_t *data, size_t len)
{
c->io->data = data;
c->io->len = len;
c->len = c->io->len;
c->io->owner = OWNER_NET;
pthread_cond_signal(&c->io->net_cond);
pthread_mutex_unlock(&c->io->mutex);
}