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ae.c
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#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include "ae.h"
aeEventLoop *aeCreateEventLoop(void)
{
aeEventLoop * eventLoop;
if ((eventLoop = malloc(sizeof(*eventLoop))) == NULL) {
fputs("malloc() error", stderr);
exit(1);
}
eventLoop->timeEventNextId = 0;
eventLoop->fileEventHead = NULL;
eventLoop->timeEventHead = NULL;
eventLoop->stop = 0;
return eventLoop;
}
void aeDeleteEventLoop(aeEventLoop *eventLoop)
{
free(eventLoop);
}
void aeStop(aeEventLoop *eventLoop)
{
eventLoop->stop = 1;
}
int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask, aeFileProc *proc, void *clientData, aeEventFinalizerProc *finalizerProc)
{
aeFileEvent *fe;
if ((fe = malloc(sizeof(*fe))) == NULL) {
fputs("malloc() error\n", stderr);
return AE_ERR;
}
fe->fd = fd;
fe->mask = mask;
fe->fileProc = proc;
fe->finalizerProc = finalizerProc;
fe->clientData = clientData;
fe->next = eventLoop->fileEventHead;
eventLoop->fileEventHead = fe;
return AE_OK;
}
void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask)
{
aeFileEvent *fe, *prev = NULL;
fe = eventLoop->fileEventHead;
while (fe) {
if (fe->fd == fd && fe->mask == mask) {
if (prev == NULL)
eventLoop->fileEventHead = fe->next;
else
prev->next = fe->next;
if (fe->finalizerProc)
fe->finalizerProc(eventLoop, fe->clientData);
free(fe);
return;
}
prev = fe;
fe = fe->next;
}
}
static void aeGetTime(long *seconds, long *milliseconds)
{
struct timeval tv;
gettimeofday(&tv, NULL);
*seconds = tv.tv_sec;
*milliseconds = tv.tv_usec / 1000;
}
static void aeAddMilliSecondsToNow(long long milliseconds, long *sec, long *ms)
{
long cur_sec, cur_ms, when_sec, when_ms;
aeGetTime(&cur_sec, &cur_ms);
when_sec = cur_sec + milliseconds / 1000;
when_ms = cur_ms + milliseconds % 1000;
if (when_ms >= 1000) {
when_sec++;
when_ms -= 1000;
}
*sec = when_sec;
*ms = when_ms;
}
long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds, aeTimeProc *proc, void *clientData, aeEventFinalizerProc *finalizerProc)
{
long long id = eventLoop->timeEventNextId++;
aeTimeEvent *te;
if ((te = malloc(sizeof(*te))) == NULL) {
fputs("malloc() error\n", stderr);
return AE_ERR;
}
te->id = id;
aeAddMilliSecondsToNow(milliseconds, &te->when_sec, &te->when_ms);
te->timeProc = proc;
te->finalizerProc = finalizerProc;
te->clientData = clientData;
te->next = eventLoop->timeEventHead;
eventLoop->timeEventHead = te;
return id;
}
int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id)
{
aeTimeEvent *te, *prev = NULL;
te = eventLoop->timeEventHead;
while (te) {
if (te->id == id) {
if (prev == NULL)
eventLoop->timeEventHead = te->next;
else
prev->next = te->next;
if (te->finalizerProc)
te->finalizerProc(eventLoop, te->clientData);
free(te);
return AE_OK;
}
prev = te;
te = te->next;
}
return AE_ERR;
}
static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop)
{
aeTimeEvent *te = eventLoop->timeEventHead;
aeTimeEvent *nearest = NULL;
while (te) {
if (!nearest || te->when_sec < nearest->when_sec || (te->when_sec == nearest->when_sec && te->when_ms < nearest->when_ms))
nearest = te;
te = te->next;
}
return nearest;
}
int aeProcessEvents(aeEventLoop *eventLoop, int flags)
{
int maxfd = 0, numfd = 0, processed = 0;
fd_set rfds, wfds, efds;
aeFileEvent *fe = eventLoop->fileEventHead;
aeTimeEvent *te;
long long maxId;
if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS))
return 0;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_ZERO(&efds);
if (flags & AE_FILE_EVENTS) {
while (fe != NULL) {
if (fe->mask & AE_READABLE) FD_SET(fe->fd, &rfds);
if (fe->mask & AE_WRITABLE) FD_SET(fe->fd, &wfds);
if (fe->mask & AE_EXCEPTION) FD_SET(fe->fd, &efds);
if (maxfd < fe->fd) maxfd = fe->fd;
numfd++;
fe = fe->next;
}
}
if (numfd || ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
int retval;
aeTimeEvent *shortest = NULL;
struct timeval tv, *tvp;
if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT))
shortest = aeSearchNearestTimer(eventLoop);
if (shortest) {
long now_sec, now_ms;
aeGetTime(&now_sec, &now_ms);
tvp = &tv;
tvp->tv_sec = shortest->when_sec - now_sec;
if (shortest->when_ms < now_ms) {
tvp->tv_usec = ((shortest->when_ms + 1000) - now_ms) * 1000;
tvp->tv_sec--;
} else {
tvp->tv_usec = (shortest->when_ms - now_ms) * 1000;
}
} else {
if (flags & AE_DONT_WAIT) {
tv.tv_sec = tv.tv_usec = 0;
tvp = &tv;
} else {
tvp = NULL;
}
}
retval = select(maxfd + 1, &rfds, &wfds, &efds, tvp);
if (retval > 0) {
fe = eventLoop->fileEventHead;
while (fe != NULL) {
int fd = (int) fe->fd;
if ((fe->mask & AE_READABLE && FD_ISSET(fd, &rfds)) ||
(fe->mask & AE_WRITABLE && FD_ISSET(fd, &wfds)) ||
(fe->mask & AE_EXCEPTION && FD_ISSET(fd, &efds))) {
int mask = 0;
if (fe->mask & AE_READABLE && FD_ISSET(fd, &rfds))
mask |= AE_READABLE;
if (fe->mask & AE_WRITABLE && FD_ISSET(fd, &wfds))
mask |= AE_WRITABLE;
if (fe->mask & AE_EXCEPTION && FD_ISSET(fd, &efds))
mask |= AE_EXCEPTION;
fe->fileProc(eventLoop, fe->fd, fe->clientData, mask);
processed++;
fe = eventLoop->fileEventHead;
FD_CLR(fd, &rfds);
FD_CLR(fd, &wfds);
FD_CLR(fd, &efds);
} else {
fe = fe->next;
}
}
}
}
if (flags & AE_TIME_EVENTS) {
te = eventLoop->timeEventHead;
maxId = eventLoop->timeEventNextId - 1;
while (te) {
long now_sec, now_ms;
long long id;
if (te->id > maxId) {
te = te->next;
continue;
}
aeGetTime(&now_sec, &now_ms);
if (now_sec > te->when_sec || (now_sec == te->when_sec && now_ms >= te->when_ms)) {
int retval;
id = te->id;
retval = te->timeProc(eventLoop, id, te->clientData);
if (retval != AE_NOMORE) {
aeAddMilliSecondsToNow(retval, &te->when_sec, &te->when_ms);
} else {
aeDeleteTimeEvent(eventLoop, id);
}
te = eventLoop->timeEventHead;
} else {
te = te->next;
}
}
}
return processed;
}
int aeWait(int fd, int mask, long long milliseconds)
{
struct timeval tv;
fd_set rfds, wfds, efds;
int retmask = 0, retval;
tv.tv_sec = milliseconds / 1000;
tv.tv_usec = (milliseconds % 1000) * 1000;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_ZERO(&efds);
if (mask & AE_READABLE) FD_SET(fd, &rfds);
if (mask & AE_WRITABLE) FD_SET(fd, &wfds);
if (mask & AE_EXCEPTION) FD_SET(fd, &efds);
if ((retval = select(fd + 1, &rfds, &wfds, &efds, &tv)) > 0) {
if (FD_ISSET(fd, &rfds)) retmask |= AE_READABLE;
if (FD_ISSET(fd, &wfds)) retmask |= AE_WRITABLE;
if (FD_ISSET(fd, &efds)) retmask |= AE_EXCEPTION;
return retmask;
} else {
return retval;
}
}
void aeMain(aeEventLoop *eventLoop)
{
eventLoop->stop = 0;
while (!eventLoop->stop)
// aeProcessEvents(eventLoop, AE_FILE_EVENTS);
aeProcessEvents(eventLoop, AE_ALL_EVENTS);
}