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Game object item loot is not implemented correctly #4

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timkurvers opened this issue May 21, 2018 · 0 comments
Open

Game object item loot is not implemented correctly #4

timkurvers opened this issue May 21, 2018 · 0 comments
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@timkurvers
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Peacebloom (the item) has various entries to be looted from Peacebloom objects, chests and a fishing hole.

Unfortunately, this is not implemented correctly currently:

screen shot 2018-05-21 at 17 44 06

According to the Trinity Core docs, the data1 field contains the loot ID:

screen shot 2018-05-21 at 17 46 23

There are some oddities here, as it seems one loot template entry may refer to multiple game objects. This needs some investigating.

@timkurvers timkurvers self-assigned this Jun 14, 2018
@timkurvers timkurvers added the bug Something isn't working label Aug 12, 2018
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