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My application requires an encoded h264 stream and a raw RGB/RGBA stream for further processing. Currently this is implemented by starting two streams from different split ports. This solution often throttles the encoder and causes frame skips, similar to #668 (comment) (especially since I execute on a RPi Zero w).
Is there an easy-ish way to tap off raw frames from the h264 encoder before encoding? (may involve writing a custom encoder). It is not clear from the library whether I could expect this solution to perform better than the double stream I have implemented.
Advice appreciated.
Thanks,
Ross
The text was updated successfully, but these errors were encountered:
Hello,
My application requires an encoded h264 stream and a raw RGB/RGBA stream for further processing. Currently this is implemented by starting two streams from different split ports. This solution often throttles the encoder and causes frame skips, similar to #668 (comment) (especially since I execute on a RPi Zero w).
Is there an easy-ish way to tap off raw frames from the h264 encoder before encoding? (may involve writing a custom encoder). It is not clear from the library whether I could expect this solution to perform better than the double stream I have implemented.
Advice appreciated.
Thanks,
Ross
The text was updated successfully, but these errors were encountered: