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ODD_protocol.md

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Overview

1 Purpose

This model is created to analyze the effects of certain parameters (pedestrian density, stampede location, evacuation strategy,...) on the efficiency of an evacuation and the resulting victim count.

2 Entities, state variables and scales

  • Entities:
    • Agents: Pedestrians
    • Local environment: A room enclosed by walls with one exit in the center of the left wall.
    • Global environment: None?
  • Pedestrian state variables:
    • Location
    • Preferred strategy
      • S1: Stay away from stampede location
      • S2: Follow movement of neighbours
      • S3: Follow a chosen direction until reaching a wall and evacuate following the wall
    • Movement state
      • U_e: Unaffected by stampede and can perceive exit
      • U_n: Unaffected by stampede and can't perceive exit
      • A_E: Affected by stampede and can perceive exit
      • A_n: Affected by stampede and can't perceive exit
      • C: Fallen down
  • Scales:
    • Temporal scale: Each time step represents the time it takes for a pedestrian to go to another cell, and the model is evaluated for 100 time steps. It is assumed to be 0.3 s, implying a walking speed of 1.33 m/s
    • Spatial scale: Every cell is 0.4 x 0.4 m2, and the room is 12 x 12 m2, resulting in a 30 x 30 cell grid

3 Process overview and scheduling

(Description of all processes executed by the entities (pedestrians) + the order in which they're executed in pseudo-code)

Design concepts

Basic principles