You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Off the top of my head: we could compute intersectionRatio based on pixel-snapped geometry. It would still be possible to derive intersectionRatio based on boundingClientRect and intersectionRect; but it would no longer be just a simple ratio of areas. It would also mean that in some cases (intersectionRatio == 1 && boundingClientRect != intersectionRect), which is also unintuitive.
The text was updated successfully, but these errors were encountered:
First reported as a chromium bug:
https://bugs.chromium.org/p/chromium/issues/detail?id=1020466#c14
This is unexpected and useless behavior.
Off the top of my head: we could compute intersectionRatio based on pixel-snapped geometry. It would still be possible to derive intersectionRatio based on boundingClientRect and intersectionRect; but it would no longer be just a simple ratio of areas. It would also mean that in some cases (intersectionRatio == 1 && boundingClientRect != intersectionRect), which is also unintuitive.
The text was updated successfully, but these errors were encountered: