Bone control? #112
Unanswered
lawlerboy1
asked this question in
Q&A
Replies: 3 comments
-
We don't currently expose an endpoint for controlling bones, sorry.l |
Beta Was this translation helpful? Give feedback.
0 replies
-
Hello, just wondering if there are any updates on this? |
Beta Was this translation helpful? Give feedback.
0 replies
-
Same here - could we maybe make a single-frame animation in all eight corners of the box in which the tracker might be, then use OSC animation parameters to blend between them? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hey so I've been trying to recreate the hand trackers that someone else made using OSC, and I've almost got my hand tracker done, just one problem, how do I control bones? I already have all the location values I just need to control the endpoints of bones.
Beta Was this translation helpful? Give feedback.
All reactions