You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I set the transform (rotation Y90) to the spawn object to change the viewpoint direction.
In this case, the player began to move slightly when moved more than X 48 or Z 48 away from the spawn point.
(yes, It's NOT from the scene origin point. so, it seems not caused by the unity's float point issue...)
also, If the player goes back below X or Z 47, the weird movement will stop.
But when I move to 48 and above it happens again.
I tried in the new empty project just to be sure, but it occurred as well..
Videos (0:24~)
2022-12-11_16-57-46.mov
The text was updated successfully, but these errors were encountered:
Laica-Lunasys
changed the title
Player move slightly when away from the spawn point (Bug?)
Players start to move slightly when far away from the spawn point
Dec 11, 2022
sorry for my poor english...
Description
I set the transform (rotation Y90) to the spawn object to change the viewpoint direction.
In this case, the player began to move slightly when moved more than X 48 or Z 48 away from the spawn point.
(yes, It's NOT from the scene origin point. so, it seems not caused by the unity's float point issue...)
also, If the player goes back below X or Z 47, the weird movement will stop.
But when I move to 48 and above it happens again.
I tried in the new empty project just to be sure, but it occurred as well..
Videos (0:24~)
2022-12-11_16-57-46.mov
The text was updated successfully, but these errors were encountered: