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Was using the Backtracer (Works very well!), But entountered a problem, when trying to trace an async function, the backtrace result is always the same, all functions originate from MoveNext function (Due to the Statemachine), example: 0x06301eb8+0x000 TBetterBinaryProtocol::WriteBinaryAsync 0x062ccf98+0x094 Thrift.Protocol.TProtocol.<WriteStringAsync>d__39::MoveNext
Any other idea to backtrace such functions?
The text was updated successfully, but these errors were encountered:
Was using the Backtracer (Works very well!), But entountered a problem, when trying to trace an async function, the backtrace result is always the same, all functions originate from MoveNext function (Due to the Statemachine), example:
0x06301eb8+0x000 TBetterBinaryProtocol::WriteBinaryAsync 0x062ccf98+0x094 Thrift.Protocol.TProtocol.<WriteStringAsync>d__39::MoveNext
Any other idea to backtrace such functions?
The text was updated successfully, but these errors were encountered: