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il2cpp: libil2cpp.so has been loaded, but such event hasn't been detected #447
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Hi, thanks for reporting. Are you using an emulator? If so, you need to run Frida with |
im using android device not a emulator |
Thanks. Process.getModuleByName("libil2cpp.so") throught the Frida REPL? |
hello [22071212AG::com.mobile.legends ]-> Process.getModuleByName("libil2cpp.so")
|
Thanks, it looks like this game (or your device) is using a strategy I'm not aware of to load |
@dziunincode69 have you solved this problem? |
I guess it's due to the private customized version of Unity |
I am learning to try to solve this problem on my own |
hello im running a code from snippet but why i got this error
npm run spawn com.mobile.legends
| (| |
> _ | Commands:
// |_| help -> Displays the help system
. . . . object? -> Display information about 'object'
. . . . exit/quit -> Exit
. . . .
. . . . More info at https://frida.re/docs/home/
. . . .
. . . . Connected to 22071212AG (id=C6HISK9LB67LFQKB)
Spawned
com.mobile.legends
. Resuming main thread![22071212AG::com.mobile.legends ]-> il2cpp: libil2cpp.so has been loaded, but such event hasn't been detected - please file a bug
Error: access violation accessing 0x0
at NativeFunction. ()
at Object.initialize (il2cpp/module.ts:19:24)
at Object.perform (il2cpp/perform.ts:5:36)
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