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Questions #440
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I don't think so, but frida-il2cpp-bridge doesn't really have anything to configure as it is just an npm package you install. Are you trying to setup/configure frida for windows?
What platform are you on when you see that? If it is an android/ios app you should be able to spawn it with
Not sure, can you share your code with us?
If you mean an android emulator? Yes, I use frida-il2cpp-bridge with the android emulator that comes with android studio all the time. I install frida-server on the device and then install the apk I want to debug. I haven't done an ios app in a while but the process is similar |
Yes, could you send the necessary commands for the correct installation on Windows to debug an Android game on the emulator?
Im using android, it spawned but the script didn't load in the game i really idk why
function awaitForCondition(callback) {
var i = setInterval(function () {
var addr = Module.findBaseAddress('libil2cpp.so');
//// console.log("Address found:", addr);
if (addr) {
clearInterval(i);
callback(+addr);
}
}, 0);
}
Java.perform(function () {
awaitForCondition(function (base) {
il2cpp = ptr(base);
PlayerID()
})
})
function playerID() {
Interceptor.attach(il2cpp.add("0x828171"), {
onEnter: function (args) {
Console.log(agrs[0]);
}
})
}
Ok ty i go try install that emulator. Edit: need emulate arm64 processor? am I missing something? Edit again: Im a stupid guy, Im trying Run Frida server on android 9 emulated XD |
I have some questions to ask, I'm new to the subject so I might end up asking stupid and meaningless things.
First of all, is there any tutorial on how to configure it for Windows? I had managed to compile and assemble a build, but when it spawned, the bridge was not allocated, only the console outside the bridge structure.
Another issue I have is that when I use frida-ps -U
I get "The Game Arena" as my game's process name. Can I run the spawn for it? If so, why does it recognize this process name and not com.gamedragonball in frida-ps -U?
Third is the least related to this repository but I was curious to know what it could be, I apologize. Well, my doubt is, because when I allocated the intreceptor in a method of the class it recognized that the function was executed, but when I tried to see the parameters I couldn't get the values that came in the parameters that were int. What could I be doing wrong?
Can I use an emulator to debug il2cpp game? If so, how could I configure it for this purpose? I know there is a parameter for this, is that enough?
Sorry for my english prob is bad but max i can write mb
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