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WindowActivationState is using wrong type on Uno targets #17626

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morning4coffe-dev opened this issue Jul 22, 2024 · 1 comment
Closed

WindowActivationState is using wrong type on Uno targets #17626

morning4coffe-dev opened this issue Jul 22, 2024 · 1 comment
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difficulty/tbd Categorizes an issue for which the difficulty level needs to be defined. kind/bug Something isn't working triage/untriaged Indicates an issue requires triaging or verification

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@morning4coffe-dev
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Current behavior

Currently the WindowActivationState on WindowActivatedEventArgs is using CoreWindowActivationState instead of WindowActivationState as WinUI3 does.

Expected behavior

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How to reproduce it (as minimally and precisely as possible)

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Workaround

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Works on UWP/WinUI

Yes

Environment

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NuGet package version(s)

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Affected platforms

WebAssembly, Android, iOS, Mac Catalyst, Skia (WPF), Skia (Linux X11), Skia (macOS), Skia (Linux Framebuffer), Skia (GTK)

IDE

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IDE version

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Relevant plugins

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Anything else we need to know?

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@morning4coffe-dev morning4coffe-dev added kind/bug Something isn't working triage/untriaged Indicates an issue requires triaging or verification difficulty/tbd Categorizes an issue for which the difficulty level needs to be defined. labels Jul 22, 2024
@MartinZikmund
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Already included in #8339

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Labels
difficulty/tbd Categorizes an issue for which the difficulty level needs to be defined. kind/bug Something isn't working triage/untriaged Indicates an issue requires triaging or verification
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