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NifTo3ds.rc
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NifTo3ds.rc
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//Microsoft Developer Studio generated resource script.
// Last compiled 12/31/2003 at 21:10:52
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 235, 55
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About NifTo3ds"
FONT 8, "MS Sans Serif"
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,11,17,20,20
LTEXT "NifTo3ds Version 0.10",IDC_STATIC,40,10,119,8,
SS_NOPREFIX
LTEXT "Copyright (C) 2003",IDC_STATIC,40,34,119,8
DEFPUSHBUTTON "OK",IDOK,178,7,50,14,WS_GROUP
LTEXT "Dave Humphrey, [email protected]",IDC_STATIC,40,22,119,
8
END
IDD_NIFTO3DS_DIALOG DIALOGEX 0, 0, 217, 119
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "NifTo3ds v0.10"
FONT 8, "MS Sans Serif"
BEGIN
DEFPUSHBUTTON "Close",IDOK,160,7,50,14
PUSHBUTTON "Convert NIF",IDC_CONVERT_BUTTON,75,23,50,14
LTEXT "Click the Convert NIF button to select a single NIF file. Then choose an output 3DS file. Temporary bitmaps will be copied into this directory if the model has any textures associated with it.",
IDC_STATIC,7,85,203,27
LTEXT "This is an early alpha release and is only capable of exporting basic shapes with textures. In order for textures to be exported properly, you must copy all textures from your Construction Set CD into the Data Files\\Textures game path.",
IDC_STATIC,7,46,203,31
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,9
PRODUCTVERSION 1,0,0,9
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "\0"
VALUE "FileDescription", "NifTo3ds MFC Application\0"
VALUE "FileVersion", "0, 1 0, 9\0"
VALUE "InternalName", "NifTo3ds\0"
VALUE "LegalCopyright", "Copyright (C) 2003\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "NifTo3ds.EXE\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "NifTo3ds Application\0"
VALUE "ProductVersion", "0, 1, 0, 9\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 228
TOPMARGIN, 7
BOTTOMMARGIN, 48
END
IDD_NIFTO3DS_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 210
TOPMARGIN, 7
BOTTOMMARGIN, 112
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_ABOUTBOX "&About NifTo3ds..."
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (Canada) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\NifTo3ds.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\NifTo3ds.ico"
#endif // English (Canada) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif //_WIN32
#include "res\NifTo3ds.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED