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qpulseaudioengine.h
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qpulseaudioengine.h
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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file was taken from qt5 and modified by
** David Henningsson <[email protected]> for usage in
** telepathy-ofono.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
****************************************************************************/
#ifndef QPULSEAUDIOENGINE_H
#define QPULSEAUDIOENGINE_H
#include <QtCore/qmap.h>
#include <QtCore/qbytearray.h>
#include <QThread>
#include <pulse/pulseaudio.h>
enum AudioMode {
AudioModeEarpiece = 0x0001,
AudioModeWiredHeadset = 0x0002,
AudioModeSpeaker = 0x0004,
AudioModeBluetooth = 0x0008,
AudioModeBtOrWiredOrEarpiece = AudioModeBluetooth | AudioModeWiredHeadset | AudioModeEarpiece,
AudioModeWiredOrEarpiece = AudioModeWiredHeadset | AudioModeEarpiece,
AudioModeWiredOrSpeaker = AudioModeWiredHeadset | AudioModeSpeaker
};
Q_DECLARE_METATYPE(AudioMode)
typedef QList<AudioMode> AudioModes;
Q_DECLARE_METATYPE(AudioModes)
enum CallStatus {
CallRinging,
CallActive,
CallEnded
};
Q_DECLARE_METATYPE(CallStatus)
QT_BEGIN_NAMESPACE
class QPulseAudioEngineWorker : public QObject
{
Q_OBJECT
public:
QPulseAudioEngineWorker(QObject *parent = 0);
~QPulseAudioEngineWorker();
pa_threaded_mainloop *mainloop() { return m_mainLoop; }
pa_context *context() { return m_context; }
bool createPulseContext(void);
int setupVoiceCall(void);
void restoreVoiceCall(void);
/* Callbacks to be used internally */
void cardInfoCallback(const pa_card_info *card);
void sinkInfoCallback(const pa_sink_info *sink);
void sourceInfoCallback(const pa_source_info *source);
void serverInfoCallback(const pa_server_info *server);
void plugCardCallback(const pa_card_info *card);
void updateCardCallback(const pa_card_info *card);
void unplugCardCallback();
Q_SIGNALS:
void audioModeChanged(const AudioMode mode);
void availableAudioModesChanged(const AudioModes modes);
public Q_SLOTS:
void handleCardEvent(const int evt, const unsigned int idx);
void setCallMode(CallStatus callstatus, AudioMode audiomode);
void setMicMute(bool muted); /* True if muted, false if unmuted */
private:
pa_mainloop_api *m_mainLoopApi;
pa_threaded_mainloop *m_mainLoop;
pa_context *m_context;
AudioModes m_availableAudioModes;
CallStatus m_callstatus;
AudioMode m_audiomode;
AudioMode m_audiomodetoset;
bool m_micmute, m_handleevent;
std::string m_nametoset, m_valuetoset;
std::string m_defaultsink, m_defaultsource;
std::string m_bt_hsp, m_bt_hsp_a2dp;
std::string m_voicecallcard, m_voicecallhighest, m_voicecallprofile;
bool handleOperation(pa_operation *operation, const char *func_name);
void releasePulseContext(void);
};
class QPulseAudioEngine : public QObject
{
Q_OBJECT
public:
explicit QPulseAudioEngine(QObject *parent = 0);
~QPulseAudioEngine();
static QPulseAudioEngine *instance();
void setCallMode(CallStatus callstatus, AudioMode audiomode);
void setMicMute(bool muted); /* True if muted, false if unmuted */
Q_SIGNALS:
void audioModeChanged(const AudioMode mode);
void availableAudioModesChanged(const AudioModes modes);
private:
QPulseAudioEngineWorker *mWorker;
QThread mThread;
};
QT_END_NAMESPACE
#endif