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New advanced combat using strength. #357

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GoogleCodeExporter opened this issue Mar 15, 2015 · 0 comments
Open

New advanced combat using strength. #357

GoogleCodeExporter opened this issue Mar 15, 2015 · 0 comments

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@GoogleCodeExporter
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1. Enter into combat with any monster.
2. Observe the action points vs health points.

 Recommend using a 'strength' point (SP) to help this balance out.  Strength would increase/decrease based on remaining health points and action points.  The concept being as you fight you lose strength and can't fight as effectively.
 A possible formula might be {-1 AP = -2 strength; -2 health = -1 strength; if SP <= 0 then HP total = HP total -1},{+1 AP = +2 SP; +2 health = +2 SP; if SP >= 50 then HP total = HP total + 1;} (AP = Action points, HP = Hit Points).

Original issue reported on code.google.com by ray9700man on 23 Mar 2014 at 2:17

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