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AsyncOperationInt.cpp
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AsyncOperationInt.cpp
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#include "pch.h"
#include "AsyncOperationInt.h"
#include "AsyncOperationInt.g.h"
namespace winrt::test_component::implementation
{
void AsyncOperationInt::Cancel()
{
if (status == winrt::Windows::Foundation::AsyncStatus::Started)
{
status = winrt::Windows::Foundation::AsyncStatus::Canceled;
if (completedHandler) completedHandler(*this, status);
}
}
void AsyncOperationInt::Complete(int32_t result)
{
if (status != winrt::Windows::Foundation::AsyncStatus::Started) throw winrt::hresult_illegal_method_call();
this->result = result;
status = winrt::Windows::Foundation::AsyncStatus::Completed;
if (completedHandler)
completedHandler(*this, status);
}
void AsyncOperationInt::CompleteWithError(winrt::hresult errorCode)
{
if (status != winrt::Windows::Foundation::AsyncStatus::Started) throw winrt::hresult_illegal_method_call();
this->errorCode = errorCode;
status = winrt::Windows::Foundation::AsyncStatus::Error;
if (completedHandler)
completedHandler(*this, status);
}
void AsyncOperationInt::Completed(winrt::Windows::Foundation::AsyncOperationCompletedHandler<int32_t> const& handler)
{
completedHandler = handler;
if (handler && status != winrt::Windows::Foundation::AsyncStatus::Started)
handler(*this, status);
}
int32_t AsyncOperationInt::GetResults()
{
switch (status)
{
case winrt::Windows::Foundation::AsyncStatus::Completed: return result;
case winrt::Windows::Foundation::AsyncStatus::Canceled: throw winrt::hresult_canceled();
case winrt::Windows::Foundation::AsyncStatus::Error: throw winrt::hresult_error(errorCode);
default: throw winrt::hresult_illegal_method_call();
}
}
}