-
Notifications
You must be signed in to change notification settings - Fork 98
/
meson_options.txt
219 lines (189 loc) · 5.37 KB
/
meson_options.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
option(
'developer',
type : 'combo',
choices : ['true', 'false', 'auto'],
value : 'false',
deprecated : ['auto'],
description : 'Make a "developer" build with cheats and extra debugging features'
)
option('vfs_zip',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Support loading of game data from ZIP packages (requires libzip)'
)
option(
'enable_zip',
type : 'boolean',
deprecated : 'vfs_zip',
description : 'DEPRECATED: use vfs_zip instead',
)
option(
'package_data',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Package the game’s assets into a compressed archive (requires vfs_zip)'
)
option(
'install_relocatable',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Install everything into the same directory, don\'t hardcode absolute paths into the executable. Prefix is assumed to be an empty directory reserved for Taisei in this mode.'
)
option(
'install_relative',
type : 'combo',
choices : ['auto', 'true', 'false'],
deprecated : 'install_relocatable',
description : 'DEPRECATED: use install_relocatable instead',
)
option(
'install_freedesktop',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Install freedesktop.org integration files (launchers, icons, replay file associations, etc.). Mostly relevant for Linux/BSD/etc. desktop systems'
)
option(
'install_macos_bundle',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'auto', 'false' : 'disabled'},
description : 'Install into a macOS application bundle'
)
option(
'macos_bundle',
type : 'boolean',
deprecated : 'install_macos_bundle',
description : 'DEPRECATED: use install_macos_bundle instead',
)
option(
'install_angle',
type : 'boolean',
value : false,
description : 'Install pre-built ANGLE libraries. Required for Windows/macOS OpenGL ES 2.0/3.0'
)
option(
'angle_libgles',
type : 'string',
description : 'Path to ANGLE\'s libGLESv2 dynamic library (see install_angle)'
)
option(
'angle_libegl',
type : 'string',
description : 'Path to ANGLE\'s libEGL dynamic library (see install_angle)'
)
option(
'win_console',
type : 'boolean',
value : false,
description : 'Use the console subsystem on Windows'
)
option(
'static',
type : 'boolean',
value : false,
deprecated : 'prefer_static',
description : 'DEPRECATED: use prefer_static instead',
)
option(
'docs',
type : 'feature',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build and install documentation (requires docutils)'
)
option(
'shader_transpiler',
type : 'feature',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Enable shader trans-compilation (requires shaderc)'
)
option(
'validate_glsl',
type : 'feature',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Enable validation of GLSL shaders (requires glslc)'
)
option(
'r_default',
type : 'combo',
choices : ['auto', 'gl33', 'gles30', 'null'],
description : 'Which rendering backend to use by default'
)
option(
'r_gl33',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build the OpenGL 3.3 Core renderer'
)
option(
'r_gles30',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build the OpenGL ES 3.0 renderer'
)
option(
'r_null',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build the no-op renderer (nothing is displayed). Required for --verify-replay to work properly'
)
option(
'a_default',
type : 'combo',
choices : ['auto', 'sdl', 'null'],
description : 'Which audio backend to use by default'
)
option(
'a_sdl',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build the SDL audio backend'
)
option(
'a_null',
type : 'feature',
value : 'auto',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Build the no-op audio backend (silence); you want this on!'
)
option(
'use_libcrypto',
type : 'feature',
deprecated : {'true' : 'enabled', 'false' : 'disabled'},
description : 'Use libcrypto from OpenSSL for better SHA implementations'
)
option(
'deprecation_warnings',
choices : ['default', 'error', 'no-error', 'ignore'],
type : 'combo',
description : 'Treatment of deprecation warnings'
)
option(
'force_vendored_shader_tools',
type : 'boolean',
value : false,
description : 'Build shaderc and spirv-cross CLI tools from subprojects even if system versions exist'
)
option(
'stages_live_reload',
type : 'boolean',
value : false,
description : 'Enable live-reloading workflow for stages (for development only)'
)
option(
'gamemode',
type : 'feature',
description: 'Integrate with the GameMode daemon, if running'
)
option(
'tests',
type : 'feature',
description : 'Build various test programs'
)