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CocoaView.h
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CocoaView.h
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/*
* File: CocoaView.h
*
* Version: 1.0
*
* Created: ÇDATEÈ
*
* Copyright: Copyright © ÇYEARÈ ÇORGANIZATIONNAMEÈ, All Rights Reserved
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#import <Cocoa/Cocoa.h>
#import <AudioUnit/AudioUnit.h>
#import <AudioToolbox/AudioToolbox.h>
#error Rename ALL UI classes with a unique name to avoid namespace collisions
/************************************************************************************************************/
/* NOTE: It is important to rename ALL ui classes when using the XCode Audio Unit with Cocoa View template */
/* Cocoa has a flat namespace, and if you use the default filenames, it is possible that you will */
/* get a namespace collision with classes from the cocoa view of a previously loaded audio unit. */
/* We recommend that you use a unique prefix that includes the manufacturer name and unit name on */
/* all objective-C source files. You may use an underscore in your name, but please refrain from */
/* starting your class name with an undescore as these names are reserved for Apple. */
/* Example : AppleDemoFilter_UIView AppleDemoFilter_ViewFactory */
/************************************************************************************************************/
@interface CocoaView : NSView
{
// IB Members
IBOutlet NSSlider * uiParam1Slider;
IBOutlet NSTextField * uiParam1TextField;
// Other Members
AudioUnit mAU;
AUParameterListenerRef mParameterListener;
}
#pragma mark ____ PUBLIC FUNCTIONS ____
- (void)setAU:(AudioUnit)inAU;
#pragma mark ____ INTERFACE ACTIONS ____
- (IBAction)iaParam1Changed:(id)sender;
#pragma mark ____ PRIVATE FUNCTIONS
- (void)_synchronizeUIWithParameterValues;
- (void)_addListeners;
- (void)_removeListeners;
#pragma mark ____ LISTENER CALLBACK DISPATCHEE ____
- (void)_parameterListener:(void *)inObject parameter:(const AudioUnitParameter *)inParameter value:(Float32)inValue;
@end