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maybe this can help:
http://stackoverflow.com/questions/13914427/file-upload-via-websockets-to-play-framework-2-0
The text was updated successfully, but these errors were encountered:
how to use some binary data, for e.g.:
ws.onmessage = function (e) { $("#image").attr('src', 'data:image/jpg;base64,'+e.data); }
Sorry, something went wrong.
idea hot to implement:
send through the WS instructions to both open a new WS connection to D/L the data and what to do when the data arrives
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maybe this can help:
http://stackoverflow.com/questions/13914427/file-upload-via-websockets-to-play-framework-2-0
The text was updated successfully, but these errors were encountered: