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I am having similar weirdness. If I uninstall the runtime completely, the headset works but there is no tracking. If I disable the runtime using the legacy 0.8 version, it doesn't track and I can still send output to the headset. But if I install the newest Oculus Runtime, OSVR gives an error and Oculus Home freezes. What's the best course of action?
Hi,
When I disable Oculus runtime, I lose connection to my DK2 completely. Its led turn off and on/off button becomes unresponsive.
How do you run DK2 display and make use of this sensor data, without Oculus runtime?
Even OSVR official documents point saying "install OSVR build matching your Oculus Runtime".:
http://access.osvr.com/binary/oculus
What am I missing here? I just want my DK2 to be recognized as an OSVR headset on Steam without Oculus runtime getting in the way.
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