forked from bulletphysics/bullet3
-
Notifications
You must be signed in to change notification settings - Fork 2
/
setup.py
537 lines (503 loc) · 24 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
from setuptools import find_packages
from sys import platform as _platform
import sys
import glob
import os
from distutils.core import setup
from distutils.extension import Extension
from distutils.util import get_platform
from glob import glob
# monkey-patch for parallel compilation
import multiprocessing
import multiprocessing.pool
def parallelCCompile(self,
sources,
output_dir=None,
macros=None,
include_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None,
depends=None):
# those lines are copied from distutils.ccompiler.CCompiler directly
macros, objects, extra_postargs, pp_opts, build = self._setup_compile(
output_dir, macros, include_dirs, sources, depends, extra_postargs)
cc_args = self._get_cc_args(pp_opts, debug, extra_preargs)
# parallel code
N = 2 * multiprocessing.cpu_count() # number of parallel compilations
try:
# On Unix-like platforms attempt to obtain the total memory in the
# machine and limit the number of parallel jobs to the number of Gbs
# of RAM (to avoid killing smaller platforms like the Pi)
mem = os.sysconf('SC_PHYS_PAGES') * os.sysconf('SC_PAGE_SIZE') # bytes
except (AttributeError, ValueError):
# Couldn't query RAM; don't limit parallelism (it's probably a well
# equipped Windows / Mac OS X box)
pass
else:
mem = max(1, int(round(mem / 1024**3))) # convert to Gb
N = min(mem, N)
def _single_compile(obj):
try:
src, ext = build[obj]
except KeyError:
return
newcc_args = cc_args
if _platform == "darwin":
if src.endswith('.cpp'):
newcc_args = cc_args + ["-mmacosx-version-min=10.7", "-stdlib=libc++"]
self._compile(obj, src, ext, newcc_args, extra_postargs, pp_opts)
# convert to list, imap is evaluated on-demand
pool = multiprocessing.pool.ThreadPool(N)
list(pool.imap(_single_compile, objects))
return objects
import distutils.ccompiler
distutils.ccompiler.CCompiler.compile = parallelCCompile
#see http://stackoverflow.com/a/8719066/295157
import os
platform = get_platform()
print(platform)
CXX_FLAGS = ''
CXX_FLAGS += '-DGWEN_COMPILE_STATIC '
CXX_FLAGS += '-DBT_USE_DOUBLE_PRECISION '
CXX_FLAGS += '-DBT_ENABLE_ENET '
CXX_FLAGS += '-DBT_ENABLE_CLSOCKET '
CXX_FLAGS += '-DB3_DUMP_PYTHON_VERSION '
CXX_FLAGS += '-DEGL_ADD_PYTHON_INIT '
CXX_FLAGS += '-DB3_ENABLE_FILEIO_PLUGIN '
CXX_FLAGS += '-DB3_USE_ZIPFILE_FILEIO '
CXX_FLAGS += '-DBT_THREADSAFE=1 '
CXX_FLAGS += '-DSTATIC_LINK_SPD_PLUGIN '
CXX_FLAGS += '-DBT_ENABLE_VHACD '
EGL_CXX_FLAGS = ''
# libraries += [current_python]
libraries = []
include_dirs = []
try:
import numpy
NP_DIRS = [numpy.get_include()]
except:
print("numpy is disabled. getCameraImage maybe slower.")
else:
print("numpy is enabled.")
CXX_FLAGS += '-DPYBULLET_USE_NUMPY '
for d in NP_DIRS:
print("numpy_include_dirs = %s" % d)
include_dirs += NP_DIRS
sources = ["examples/pybullet/pybullet.c"]\
+["examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/BulletConversion.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/KinTree.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/MathUtil.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/RBDModel.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/RBDUtil.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/Shape.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/SpAlg.cpp"]\
+["src/btLinearMathAll.cpp"]\
+["src/btBulletCollisionAll.cpp"]\
+["src/btBulletDynamicsAll.cpp"]\
+["examples/ExampleBrowser/InProcessExampleBrowser.cpp"]\
+["examples/TinyRenderer/geometry.cpp"]\
+["examples/TinyRenderer/model.cpp"]\
+["examples/TinyRenderer/tgaimage.cpp"]\
+["examples/TinyRenderer/our_gl.cpp"]\
+["examples/TinyRenderer/TinyRenderer.cpp"]\
+["examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.cpp"]\
+["examples/SharedMemory/plugins/collisionFilterPlugin/collisionFilterPlugin.cpp"]\
+["examples/SharedMemory/plugins/fileIOPlugin/fileIOPlugin.cpp"]\
+["examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp"]\
+["examples/SharedMemory/IKTrajectoryHelper.cpp"]\
+["examples/SharedMemory/InProcessMemory.cpp"]\
+["examples/SharedMemory/PhysicsClient.cpp"]\
+["examples/SharedMemory/PhysicsServer.cpp"]\
+["examples/SharedMemory/GraphicsClientExample.cpp"]\
+["examples/SharedMemory/GraphicsServerExample.cpp"]\
+["examples/SharedMemory/RemoteGUIHelper.cpp"]\
+["examples/SharedMemory/RemoteGUIHelperTCP.cpp"]\
+["examples/SharedMemory/PhysicsServerExample.cpp"]\
+["examples/SharedMemory/PhysicsServerExampleBullet2.cpp"]\
+["examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp"]\
+["examples/SharedMemory/PhysicsServerSharedMemory.cpp"]\
+["examples/SharedMemory/PhysicsDirect.cpp"]\
+["examples/SharedMemory/PhysicsDirectC_API.cpp"]\
+["examples/SharedMemory/PhysicsServerCommandProcessor.cpp"]\
+["examples/SharedMemory/PhysicsClientSharedMemory.cpp"]\
+["examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp"]\
+["examples/SharedMemory/PhysicsClientC_API.cpp"]\
+["examples/SharedMemory/Win32SharedMemory.cpp"]\
+["examples/SharedMemory/PosixSharedMemory.cpp"]\
+["examples/SharedMemory/plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp"]\
+["examples/SharedMemory/plugins/tinyRendererPlugin/tinyRendererPlugin.cpp"]\
+["examples/SharedMemory/PhysicsClientUDP.cpp"]\
+["examples/SharedMemory/PhysicsClientUDP_C_API.cpp"]\
+["examples/SharedMemory/PhysicsClientTCP.cpp"]\
+["examples/SharedMemory/PhysicsClientTCP_C_API.cpp"]\
+["examples/SharedMemory/b3PluginManager.cpp"]\
+["examples/Utils/b3ResourcePath.cpp"]\
+["examples/Utils/RobotLoggingUtil.cpp"]\
+["examples/Utils/ChromeTraceUtil.cpp"]\
+["examples/Utils/b3Clock.cpp"]\
+["examples/Utils/b3Quickprof.cpp"]\
+["examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image_write.cpp"]\
+["examples/ThirdPartyLibs/minizip/ioapi.c"]\
+["examples/ThirdPartyLibs/minizip/unzip.c"]\
+["examples/ThirdPartyLibs/minizip/zip.c"]\
+["examples/ThirdPartyLibs/zlib/adler32.c"]\
+["examples/ThirdPartyLibs/zlib/compress.c"]\
+["examples/ThirdPartyLibs/zlib/crc32.c"]\
+["examples/ThirdPartyLibs/zlib/deflate.c"]\
+["examples/ThirdPartyLibs/zlib/gzclose.c"]\
+["examples/ThirdPartyLibs/zlib/gzlib.c"]\
+["examples/ThirdPartyLibs/zlib/gzread.c"]\
+["examples/ThirdPartyLibs/zlib/gzwrite.c"]\
+["examples/ThirdPartyLibs/zlib/infback.c"]\
+["examples/ThirdPartyLibs/zlib/inffast.c"]\
+["examples/ThirdPartyLibs/zlib/inflate.c"]\
+["examples/ThirdPartyLibs/zlib/inftrees.c"]\
+["examples/ThirdPartyLibs/zlib/trees.c"]\
+["examples/ThirdPartyLibs/zlib/uncompr.c"]\
+["examples/ThirdPartyLibs/zlib/zutil.c"]\
+["examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp"]\
+["examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp"]\
+["examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp"]\
+["examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp"]\
+["examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp"]\
+["examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp"]\
+["examples/Importers/ImportURDFDemo/URDF2Bullet.cpp"]\
+["examples/Importers/ImportURDFDemo/UrdfParser.cpp"]\
+["examples/Importers/ImportURDFDemo/urdfStringSplit.cpp"]\
+["examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp"]\
+["examples/MultiThreading/b3PosixThreadSupport.cpp"]\
+["examples/MultiThreading/b3Win32ThreadSupport.cpp"]\
+["examples/MultiThreading/b3ThreadSupportInterface.cpp"]\
+["examples/ThirdPartyLibs/enet/callbacks.c"]\
+["examples/ThirdPartyLibs/enet/compress.c"]\
+["examples/ThirdPartyLibs/enet/host.c"]\
+["examples/ThirdPartyLibs/enet/list.c"]\
+["examples/ThirdPartyLibs/enet/packet.c"]\
+["examples/ThirdPartyLibs/enet/peer.c"]\
+["examples/ThirdPartyLibs/enet/protocol.c"]\
+["examples/ExampleBrowser/OpenGLGuiHelper.cpp"]\
+["examples/ExampleBrowser/OpenGLExampleBrowser.cpp"]\
+["examples/ExampleBrowser/CollisionShape2TriangleMesh.cpp"]\
+["examples/ExampleBrowser/GL_ShapeDrawer.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp"]\
+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL3App.cpp"]\
+["examples/OpenGLWindow/GLPrimitiveRenderer.cpp"]\
+["examples/OpenGLWindow/TwFonts.cpp"]\
+["examples/OpenGLWindow/GLRenderToTexture.cpp"]\
+["examples/OpenGLWindow/LoadShader.cpp"]\
+["examples/OpenGLWindow/OpenSans.cpp"]\
+["examples/OpenGLWindow/SimpleCamera.cpp"]\
+["examples/OpenGLWindow/fontstash.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL2App.cpp"]\
+["examples/OpenGLWindow/opengl_fontstashcallbacks.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GraphingTexture.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenParameterInterface.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp"]\
+["src/Bullet3Common/b3AlignedAllocator.cpp"]\
+["src/Bullet3Common/b3Logging.cpp"]\
+["src/Bullet3Common/b3Vector3.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp"]\
+["Extras/Serialize/BulletFileLoader/bChunk.cpp"]\
+["Extras/Serialize/BulletFileLoader/bDNA.cpp"]\
+["Extras/Serialize/BulletFileLoader/bFile.cpp"]\
+["Extras/Serialize/BulletFileLoader/btBulletFile.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btMultiBodyWorldImporter.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp"]\
+["Extras/InverseDynamics/CloneTreeCreator.cpp"]\
+["Extras/InverseDynamics/IDRandomUtil.cpp"]\
+["Extras/InverseDynamics/MultiBodyTreeDebugGraph.cpp"]\
+["Extras/InverseDynamics/User2InternalIndex.cpp"]\
+["Extras/InverseDynamics/CoilCreator.cpp"]\
+["Extras/InverseDynamics/MultiBodyNameMap.cpp"]\
+["Extras/InverseDynamics/RandomTreeCreator.cpp"]\
+["Extras/InverseDynamics/btMultiBodyTreeCreator.cpp"]\
+["Extras/InverseDynamics/DillCreator.cpp"]\
+["Extras/InverseDynamics/MultiBodyTreeCreator.cpp"]\
+["Extras/InverseDynamics/SimpleTreeCreator.cpp"]\
+["Extras/InverseDynamics/invdyn_bullet_comparison.cpp"]\
+["src/BulletSoftBody/btDefaultSoftBodySolver.cpp"]\
+["src/BulletSoftBody/btSoftBodyHelpers.cpp"]\
+["src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btSoftBody.cpp"]\
+["src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"]\
+["src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp"]\
+["src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"]\
+["src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btDeformableBackwardEulerObjective.cpp"]\
+["src/BulletSoftBody/btDeformableBodySolver.cpp"]\
+["src/BulletSoftBody/btDeformableContactProjection.cpp"]\
+["src/BulletSoftBody/btDeformableContactConstraint.cpp"]\
+["src/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp"]\
+["src/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp"]\
+["src/BulletSoftBody/poly34.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBody.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodyHelpers.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodySolver.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableContactConstraint.cpp"]\
+["src/BulletInverseDynamics/IDMath.cpp"]\
+["src/BulletInverseDynamics/MultiBodyTree.cpp"]\
+["src/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"]\
+["src/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Jacobian.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR2.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR3.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR4.cpp"]\
+["examples/ThirdPartyLibs/BussIK/MatrixRmn.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Misc.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Node.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Tree.cpp"]\
+["examples/ThirdPartyLibs/BussIK/VectorRn.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Anim.cpp"]\
+["examples/ThirdPartyLibs/Gwen/DragAndDrop.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Hook.cpp"]\
+["examples/ThirdPartyLibs/Gwen/ToolTip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/events.cpp"]\
+["examples/ThirdPartyLibs/Gwen/BaseRender.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Gwen.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Skin.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Utility.cpp"]\
+["examples/ThirdPartyLibs/Gwen/inputhandler.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Base.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Button.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Canvas.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/CheckBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ColorControls.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ColorPicker.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ComboBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/CrossSplitter.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/DockBase.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/DockedTabControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dragger.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/GroupBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HSVColorPicker.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HorizontalScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ImagePanel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HorizontalSlider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Label.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/LabelClickable.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ListBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/MenuItem.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Menu.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/MenuStrip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/NumericUpDown.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/PanelListPanel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ProgressBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Properties.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RadioButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RadioButtonController.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ResizableControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Resizer.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RichLabel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/SplitterBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabStrip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Text.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TextBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TextBoxNumeric.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TreeControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TreeNode.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/VerticalScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/VerticalSlider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/WindowControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileOpen.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileSave.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/Query.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Platforms/Null.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Platforms/Windows.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Renderers/OpenGL_DebugFont.cpp"]\
+["Extras/VHACD/test/src/main_vhacd.cpp"] \
+["Extras/VHACD/src/VHACD.cpp"] \
+["Extras/VHACD/src/vhacdICHull.cpp"] \
+["Extras/VHACD/src/vhacdManifoldMesh.cpp"] \
+["Extras/VHACD/src/vhacdMesh.cpp"] \
+["Extras/VHACD/src/vhacdVolume.cpp"]
egl_renderer_sources = \
["examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp"]\
+["examples/SharedMemory/plugins/eglPlugin/eglRendererPlugin.cpp"]\
+["examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp"]\
+["examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp"]\
+["examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp"]\
+["examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp"]\
+["examples/TinyRenderer/geometry.cpp"]\
+["examples/TinyRenderer/model.cpp"]\
+["examples/TinyRenderer/tgaimage.cpp"]\
+["examples/TinyRenderer/our_gl.cpp"]\
+["examples/TinyRenderer/TinyRenderer.cpp"]\
+["examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image_write.cpp"]\
+["examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp"]\
+["examples/OpenGLWindow/SimpleCamera.cpp"]\
+["examples/Utils/b3Clock.cpp"]\
+["examples/Utils/b3ResourcePath.cpp"]\
+["src/BulletCollision/CollisionShapes/btShapeHull.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexHullShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btBoxShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btSphereShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btCollisionShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"]\
+["src/Bullet3Common/b3Logging.cpp"]\
+["src/LinearMath/btAlignedAllocator.cpp"]\
+["src/LinearMath/btConvexHull.cpp"]\
+["src/LinearMath/btConvexHullComputer.cpp"] \
+["src/LinearMath/btGeometryUtil.cpp"]\
+["src/LinearMath/btQuickprof.cpp"] \
+["src/LinearMath/btThreads.cpp"] \
+["src/Bullet3Common/b3AlignedAllocator.cpp"] \
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
+["examples/OpenGLWindow/GLRenderToTexture.cpp"] \
+["examples/OpenGLWindow/LoadShader.cpp"]
if 'BT_USE_EGL' in CXX_FLAGS:
sources += ['examples/ThirdPartyLibs/glad/egl.c']
sources += ['examples/OpenGLWindow/EGLOpenGLWindow.cpp']
if _platform == "linux" or _platform == "linux2":
libraries = ['dl', 'pthread']
CXX_FLAGS += '-D_LINUX '
CXX_FLAGS += '-DGLEW_STATIC '
CXX_FLAGS += '-DGLEW_INIT_OPENGL11_FUNCTIONS=1 '
CXX_FLAGS += '-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 '
CXX_FLAGS += '-DDYNAMIC_LOAD_X11_FUNCTIONS '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-fno-inline-functions-called-once '
CXX_FLAGS += '-fvisibility=hidden '
CXX_FLAGS += '-fvisibility-inlines-hidden '
EGL_CXX_FLAGS += '-DBT_USE_EGL '
EGL_CXX_FLAGS += '-fPIC ' # for plugins
sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/ThirdPartyLibs/glad/glx.c"]
include_dirs += ["examples/ThirdPartyLibs/optionalX11"]
if 'BT_USE_EGL' in EGL_CXX_FLAGS:
egl_renderer_sources = egl_renderer_sources\
+["examples/OpenGLWindow/EGLOpenGLWindow.cpp"]\
+['examples/ThirdPartyLibs/glad/egl.c']
else:
egl_renderer_sources = egl_renderer_sources\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/glx.c"]
elif _platform == "win32":
print("win32!")
libraries = ['Ws2_32', 'Winmm', 'User32', 'Opengl32', 'kernel32', 'glu32', 'Gdi32', 'Comdlg32']
CXX_FLAGS += '-DWIN32 '
CXX_FLAGS += '-DGLEW_STATIC '
sources = sources + ["examples/ThirdPartyLibs/enet/win32.c"]\
+["examples/OpenGLWindow/Win32Window.cpp"]\
+["examples/OpenGLWindow/Win32OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]
elif _platform == "darwin":
print("darwin!")
os.environ['LDFLAGS'] = '-framework Cocoa -mmacosx-version-min=10.7 -stdlib=libc++ -framework OpenGL'
CXX_FLAGS += '-DB3_NO_PYTHON_FRAMEWORK '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-D_DARWIN '
# CXX_FLAGS += '-framework Cocoa '
sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/MacOpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/OpenGLWindow/MacOpenGLWindowObjC.m"]
else:
print("bsd!")
libraries = ['GL', 'GLEW', 'pthread']
os.environ['LDFLAGS'] = '-L/usr/X11R6/lib'
CXX_FLAGS += '-D_BSD '
CXX_FLAGS += '-I/usr/X11R6/include '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-fno-inline-functions-called-once'
sources = ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+ sources
setup_py_dir = os.path.dirname(os.path.realpath(__file__))
need_files = []
datadir = "examples/pybullet/gym/pybullet_data"
hh = setup_py_dir + "/" + datadir
for root, dirs, files in os.walk(hh):
for fn in files:
ext = os.path.splitext(fn)[1][1:]
if ext and ext in 'yaml index meta data-00000-of-00001 png gif jpg urdf sdf obj txt mtl dae off stl STL xml gin npy '.split(
):
fn = root + "/" + fn
need_files.append(fn[1 + len(hh):])
print("found resource files: %i" % len(need_files))
for n in need_files:
print("-- %s" % n)
print("packages")
print(find_packages('examples/pybullet/gym'))
print("-----")
extensions = []
pybullet_ext = Extension(
"pybullet",
sources=sources,
libraries=libraries,
extra_compile_args=CXX_FLAGS.split(),
include_dirs=include_dirs + [
"src", "examples/ThirdPartyLibs", "examples/ThirdPartyLibs/glad",
"examples/ThirdPartyLibs/enet/include", "examples/ThirdPartyLibs/clsocket/src",
"Extras/VHACD/inc", "Extras/VHACD/public",
])
extensions.append(pybullet_ext)
if 'BT_USE_EGL' in EGL_CXX_FLAGS:
eglRender = Extension(
"eglRenderer",
sources=egl_renderer_sources,
libraries=libraries,
extra_compile_args=(CXX_FLAGS + EGL_CXX_FLAGS).split(),
include_dirs=include_dirs + [
"src", "examples", "examples/ThirdPartyLibs", "examples/ThirdPartyLibs/glad",
"examples/ThirdPartyLibs/enet/include", "examples/ThirdPartyLibs/clsocket/src"
])
extensions.append(eglRender)
setup(
name='pybullet',
version='3.2.5',
description=
'Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description=
'pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',
author='Erwin Coumans, Yunfei Bai, Jasmine Hsu',
license='zlib',
platforms='any',
keywords=[
'game development', 'virtual reality', 'physics simulation', 'robotics',
'collision detection', 'opengl'
],
ext_modules=extensions,
classifiers=[
'Development Status :: 5 - Production/Stable',
'License :: OSI Approved :: zlib/libpng License',
'Operating System :: Microsoft :: Windows', 'Operating System :: POSIX :: Linux',
'Operating System :: MacOS', 'Intended Audience :: Science/Research',
"Programming Language :: Python", 'Programming Language :: Python :: 2.7',
'Programming Language :: Python :: 3.4', 'Programming Language :: Python :: 3.5',
'Programming Language :: Python :: 3.6', 'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8', 'Topic :: Games/Entertainment :: Simulation',
'Topic :: Scientific/Engineering :: Artificial Intelligence',
'Framework :: Robot Framework'
],
package_dir={'': 'examples/pybullet/gym'},
packages=[x for x in find_packages('examples/pybullet/gym')],
package_data={'pybullet_data': need_files})