-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.js
87 lines (65 loc) · 2 KB
/
index.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
var start= false;
var level=0;
var buttonColors= ["red", "blue", "green", "yellow"];
var gamePattern= [];
var userClickedPattern= [];
$(document).keypress(function() {
if (!start) {
//3. The h1 title starts out saying "Press A Key to Start", when the game has started, change this to say "Level 0".
$("#level-title").text("Level " + level);
nextSequence();
start = true;
}
});
$(".btn").click(function(){
var userChosenColor= $(this).attr("id");
userClickedPattern.push(userChosenColor);
playSound(userChosenColor);
animatePress(userChosenColor);
checkAnswer(userClickedPattern.length -1);
});
function nextSequence() {
userClickedPattern = [];
level++;
$("#level-title").text("Level " + level);
var randomNumber = Math.floor(Math.random() *4);
var randomChosenColor= buttonColors[randomNumber];
gamePattern.push(randomChosenColor);
$("#"+ randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100); //Animation
var audio = new Audio("sounds/" + randomChosenColor + ".mp3"); //Audio
audio.play();
}
function playSound(name){
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColor){
$("#"+ currentColor).addClass("pressed");
setTimeout(function () {
$("#" + currentColor).removeClass("pressed");
}, 100);
}
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) { //last entered element matches
//finished their sequence
if (userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
}
}
else {
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
$("#level-title").text("Game Over. Press any Key to Restart.");
startOver();
}
}
function startOver(){
level=0;
gamePattern= [];
start= false;
}