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kps3-input.h
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kps3-input.h
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#ifndef __KINECT_PS3_INPUT_H
#define __KINECT_PS3_INPUT_H
/****************************************************************************
KINECT PS3
Input Module Header File
Author: Shantanu Goel (http://tech.shantanugoel.com/)
****************************************************************************/
/*
Copyright (C) 2011 Shantanu Goel
This file is part of Kinect-PS3
Kinect-PS3 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
Kinect PS3 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not , see <http://www.gnu.org/licenses/>.
*/
typedef enum
{
DIR_FWD = 0,
DIR_BACK,
DIR_NONE
} direction_t;
int setup_uinput_device(void);
void move_cursor(int x, int y, int z);
void press_button(int x);
void rls_button(int x);
#endif /* __KINECT_PS3_INPUT_H */