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qlc.h
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qlc.h
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#ifndef QLC_HPP
#define QLC_HPP
/**
* @brief JUDAH - Jacob is equipped with a text-based user interface
*
* @file qlc.hpp
* @author Norbert Bátfai <[email protected]>
* @version 0.0.1
*
* @section LICENSE
*
* Copyright (C) 2015 Norbert Bátfai, [email protected]
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @section DESCRIPTION
*
* JACOB, https://github.com/nbatfai/jacob
*
* "The son of Isaac is Jacob." The project called Jacob is an experiment
* to replace Isaac's (GUI based) visual imagination with a character console.
*
* ISAAC, https://github.com/nbatfai/isaac
*
* "The son of Samu is Isaac." The project called Isaac is a case study
* of using deep Q learning with neural networks for predicting the next
* sentence of a conversation.
*
* SAMU, https://github.com/nbatfai/samu
*
* The main purpose of this project is to allow the evaluation and
* verification of the results of the paper entitled "A disembodied
* developmental robotic agent called Samu Bátfai". It is our hope
* that Samu will be the ancestor of developmental robotics chatter
* bots that will be able to chat in natural language like humans do.
*
*/
void cuda_layer(int i, int* n_units, double **units, double ***weights);
#endif