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00-credits.6
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.TH Credits "Eclipse Phase"
.SH Original Concept and Design
Rob Boyle, Brian Cross
.SH Writing and Design
Lars Blumenstein, Rob Boyle, Brian Cross, Jack Graham, John Snead
.SH Additional Writing
Bruce Baugh, Randall N. Bills, Davidson Cole, Tobias Wolter
.SH Editing
Rob Boyle, Jason Hardy
.SH Development
Rob Boyle
.SH Line Developer
Rob Boyle
.SH Art Direction
Randall N. Bills, Rob Boyle, Brent Evans, Mike Vaillancourt
.SH Cover Art
Stephan Martiniere
.SH Interior Art
Justin Albers, Rich Anderson, Davi Blight, Leanne Buckley, Robin Chyo, Daniel Clarke, Paul Davies, Nathan Geppert, Zachary Graves, Tariq Hassan, Thomas Jung, Sergey Kondratovich, Sean McMurchy, Dug Nation, Ben Newman, Justin Oaksford, Efrem Palacios, Sacha\-Mikhail Roberts, Silver Saaramael, Daniel Stultz, Viktor Titov, Alexandre Tuis, Bruno Werneck, and Dr. CM Wong (Opus Artz Studio)
.SH Graphic Design and Layout
Adam Jury, Mike Vaillancourt
.SH Faction Logos
Michaela Eaves, Jack Graham, Hal Mangold, Adam Jury
.SH Indexing
Rita Tatum
.SH Additional Advice and Input
Robert Derie, Adam Jury, Sally Kats, Christian Lonsing, Aaron Pavao, Andrew Peregrine, Kelly Ramsey, Malcolm Shepard, Marc Szodruch
.SH Science Advice
Brian Graham, Matthew Hare, Ben Hyink, Mike Miller
.SH Playtesting and Proofreading
Chris Adkins, Sean Beeb Laura Bienz, Echo Boyle, Berianne Bramman, Chuck Burhanna, C. Byrne, Nathaniel Dean, Joe Firrantello, Nik Gianozakos, Sven Gorny, Björn Grammatke, Aaron Grossman, Neil Hamre, Matthew Hare, Kristen Hartmann, Ken Horner, Dominique Immora, Stephen Jarjoura, Lorien Jasny, Jan\-Hendrik Kalusche, Austin Karpola, Robert Kyle, Tony Lee, Heather Lozier, Jürgen Mayer, Darlene Morgan, Trey Palmer, Matt Phillips, Aaron Pollyea, Melissa Rapp, Jan Rüther, Björn Schmidt, Michael Schulz, Brandie Tarvin, Kevin Tyska, Liam Ward, Charles Wilson, Kevin Wortman, plus everyone who participated in a game at Gen Con 2008
.SH Musical Inspiration
Geomatic (Blue Beam), Memmaker (How to Enlist in a Robot Uprising), Monstrum Sepsis (Movement)
.SH Dedication
This book is dedicated first and foremost to the people who made Eclipse Phase happen, from everyone who contributed time, sweat, ideas, and money into it to everyone who picks it up, reads it, and plays it. This game is by you and for you. Secondly it's dedicated to my grandmother and to Andrea, both important people in my life who died while I was working on this book and its themes of defeating death. I sincerely hope that one day such tragic losses are avoided. Third, this book is dedicated to my son Echo, my entertaining working companion on this project. Finally this book is dedicated to those visionaries, especially the anarchists and transhumanists, who are working to bring about a fantastic future, starting now. \[em]Rob Boyle
.SH Our Resources
.IP <http://eclipsephase.com> 3
\(em Eclipse Phase website and blog
.IP <http://del.icio.us/infomorph> 3
\(em Eclipse Phase\-related news and links
.IP <http://posthumanstudios.com> 3
\(em Posthuman Studios website
.IP <http://catalystgamelabs.com> 3
\(em Catalyst Game Labs website
.IP <http://eclipsephase.com/store> 3
\(em Online Ordering and PDFs
.SH Outside Resources
.IP <http://www.humanityplus.org> 3
\(em Humanity Plus
.PP
First Printing by Catalyst Game Labs, an imprint of InMediaRes Productions, LLC PMB 202 \- 303 \- 91st Ave. NE, G\-701 Lake Stevens, WA 98258. Printed in China
.SH Creative Commons License; Some Rights Reserved.
.PP
This work is licensed under the Creative Commons Attribution\-Noncommercial\-Share Alike 3.0 Unported License.
.PP
To view a copy of this license, visit <http://creativecommons.org/licenses/by-nc-sa/3.0/> or send a letter to:
.IP "" 3
Creative Commons,
.IP "" 3
Suite 300, 171 Second Street,
.IP "" 3
San Francisco, California, 94105, USA.
.PP
What this means is that you are free to copy, share, and remix the text and artwork within this book under the following conditions:
.IP "1." 3
You do so only for noncommercial purposes.
.IP "2." 3
You attribute Posthuman Studios.
.IP "3." 3
You license any derivatives under the same license.
.PP
For specific details, appropriate credits, and updates/changes to this license, please see:
.PP
<http://eclipsephase.com/cclicense>