From 14e582665ef46b035f5d93abf750a1b5cb9838d9 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Tue, 25 Jan 2022 14:30:39 -0800 Subject: [PATCH] Update README.md --- README.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 65609cd..706c933 100644 --- a/README.md +++ b/README.md @@ -189,27 +189,26 @@ v = myMat4(2, 3) // equivalent to myMat4[2, 1] ## Rotation types -Construct a Euler Angle Rotation Matrix using per axis angles in degrees +Construct a Euler angles rotation matrix using per-axis angles in degrees: ```kotlin rotationMatrix = rotation(d = Float3(y = 90.0f)) // rotation of 90° around y axis ``` -Construct a Euler Angle Rotation Matrix using axis direction and angle in degree +Construct a Euler angles rotation matrix using an axis direction and an angle in degrees: ```kotlin rotationMatrix = rotation(axis = Float3(y = 1.0f), angle = 90.0f) // rotation of 90° around y axis ``` -Construct a Quaternion Rotation Matrix following the Hamilton convention. -Assume the destination and local coordinate spaces are initially aligned, and the local coordinate -space is then rotated counter-clockwise about a unit-length axis, k, by an angle, theta. +Construct a quaternion rotation matrix following the Hamilton convention (assumes the +destination and local coordinate spaces are initially aligned, and the local coordinate +space is then rotated counter-clockwise about a unit-length axis, k, by an angle, theta): ```kotlin rotationMatrix = rotation(quaternion = Float4(y = 1.0f, w = 1.0f)) // rotation of 90° around y axis ``` - ## Scalar APIs The file `Scalar.kt` contains various helper methods to use common math operations