You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, the only means to set a blueprint as default are:
using the logging SDK
loading a blueprint from file
Specifically, if you want to set whatever current blueprint you have as default (e.g. because you want to mess with it and easily revert to it), you must:
save the blueprint somewhere
load it back
...which is cumbersome.
We should have a "Save active blueprint as default" feature. Relatedly, we should also persist default blueprint just like we do for active blueprints, so that this sequence of action yields to the expected result:
mess with blueprint
save as default
further mess with blueprint
quit viewer
launch viewer
reload the same recording
=> both the active and default blueprint are in the same state as they were upon quitting the viewer
Currently, the only means to set a blueprint as default are:
Specifically, if you want to set whatever current blueprint you have as default (e.g. because you want to mess with it and easily revert to it), you must:
...which is cumbersome.
We should have a "Save active blueprint as default" feature. Relatedly, we should also persist default blueprint just like we do for active blueprints, so that this sequence of action yields to the expected result:
Related:
The text was updated successfully, but these errors were encountered: