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Copy pathtextures.cfg
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textures.cfg
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texgroup "core"
setshader stdworld
texture 0 "textures/sky.png"
texture 0 "textures/edit/edit_1.png" 0 0 0 2
texture 0 "textures/edit/edit_2.png" 0 0 0 2
texture 0 "textures/edit/edit_3.png" 0 0 0 2
texture 0 "textures/edit/edit_4.png" 0 0 0 2
texture 0 "textures/edit/edit_5.png" 0 0 0 2
texture 0 "textures/edit/edit_6.png" 0 0 0 2
texture 0 "textures/default.png"
texture 0 "textures/default.png"
texpalette 1 0
texture 0 "textures/default.png"
texpalette 1 1
texture 0 "textures/default.png"
texpalette 1 2
texture 0 "textures/default.png"
texpalette 0 1
texture 0 "textures/default.png"
texpalette 0 3
setshader glowworld
texture 0 "<comp:100>scoreboard"
texture g "<comp:100>scoreboard"
setshader glowworld
texture 0 "<comp:100>scoreboard [teamid = 1]"
texture g "<comp:100>scoreboard [teamid = 1]"
setshader glowworld
texture 0 "<comp:100>scoreboard [teamid = 2]"
texture g "<comp:100>scoreboard [teamid = 2]"
setshader glowworld
texture 0 "<comp:100>cathode [tex = [<comp:100>scoreboard]]"
texture g "<comp:100>cathode [tex = [<comp:100>scoreboard]]"
setshader glowworld
texture 0 "<comp:100>cathode [tex = [<comp:100>scoreboard [teamid = 1]]]"
texture g "<comp:100>cathode [tex = [<comp:100>scoreboard [teamid = 1]]]"
setshader glowworld
texture 0 "<comp:100>cathode [tex = [<comp:100>scoreboard [teamid = 2]]]"
texture g "<comp:100>cathode [tex = [<comp:100>scoreboard [teamid = 2]]]"
setshader glowworld
texture 0 "<comp:1>ticker"
texture g "<comp:1>ticker"
setshader glowworld
texture 0 "<comp:1>cathode [tex = [<comp:1>ticker]]"
texture g "<comp:1>cathode [tex = [<comp:1>ticker]]"