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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Godot Icons Fonts"
config/description="No Description"
config/tags=PackedStringArray("addon", "rakugo")
run/main_scene="res://addons/icons-fonts/icon_finder/IconFinder.tscn"
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"
addons/icon_finder/preview_size=16
addons/icon_finder/is_docked=true
[autoload]
IconsFonts="*res://addons/icons-fonts/icons_fonts/IconsFonts.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/external_code/plugin.cfg", "res://addons/icons-fonts/plugin.cfg", "res://addons/rakugo-nodes/plugin.cfg")
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"