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limits.c
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limits.c
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/*
limits.c - code pertaining to limit-switches and performing the homing cycle
Part of Grbl
Copyright (c) 2009-2011 Simen Svale Skogsrud
Copyright (c) 2012 Sungeun K. Jeon
Grbl is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grbl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grbl. If not, see <http://www.gnu.org/licenses/>.
*/
#include <util/delay.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include "stepper.h"
#include "settings.h"
#include "nuts_bolts.h"
#include "config.h"
#include "spindle_control.h"
#include "motion_control.h"
#include "planner.h"
#include "protocol.h"
#include "limits.h"
#include "report.h"
#define MICROSECONDS_PER_ACCELERATION_TICK (1000000/ACCELERATION_TICKS_PER_SECOND)
void limits_init()
{
LIMIT_DDR &= ~(LIMIT_MASK); // Set as input pins
LIMIT_PORT |= (LIMIT_MASK); // Enable internal pull-up resistors. Normal high operation.
if (bit_istrue(settings.flags,BITFLAG_HARD_LIMIT_ENABLE)) {
LIMIT_PCMSK |= LIMIT_MASK; // Enable specific pins of the Pin Change Interrupt
PCICR |= (1 << LIMIT_INT); // Enable Pin Change Interrupt
} else {
LIMIT_PCMSK &= ~LIMIT_MASK; // Disable
PCICR &= ~(1 << LIMIT_INT);
}
}
// This is the Limit Pin Change Interrupt, which handles the hard limit feature. A bouncing
// limit switch can cause a lot of problems, like false readings and multiple interrupt calls.
// If a switch is triggered at all, something bad has happened and treat it as such, regardless
// if a limit switch is being disengaged. It's impossible to reliably tell the state of a
// bouncing pin without a debouncing method.
// NOTE: Do not attach an e-stop to the limit pins, because this interrupt is disabled during
// homing cycles and will not respond correctly. Upon user request or need, there may be a
// special pinout for an e-stop, but it is generally recommended to just directly connect
// your e-stop switch to the Arduino reset pin, since it is the most correct way to do this.
ISR(LIMIT_INT_vect)
{
// TODO: This interrupt may be used to manage the homing cycle directly with the main stepper
// interrupt without adding too much to it. All it would need is some way to stop one axis
// when its limit is triggered and continue the others. This may reduce some of the code, but
// would make Grbl a little harder to read and understand down road. Holding off on this until
// we move on to new hardware or flash space becomes an issue. If it ain't broke, don't fix it.
// Ignore limit switches if already in an alarm state or in-process of executing an alarm.
// When in the alarm state, Grbl should have been reset or will force a reset, so any pending
// moves in the planner and serial buffers are all cleared and newly sent blocks will be
// locked out until a homing cycle or a kill lock command. Allows the user to disable the hard
// limit setting if their limits are constantly triggering after a reset and move their axes.
if (sys.state != STATE_ALARM) {
if (bit_isfalse(sys.execute,EXEC_ALARM)) {
mc_reset(); // Initiate system kill.
sys.execute |= EXEC_CRIT_EVENT; // Indicate hard limit critical event
}
}
}
// Moves all specified axes in same specified direction (positive=true, negative=false)
// and at the homing rate. Homing is a special motion case, where there is only an
// acceleration followed by abrupt asynchronous stops by each axes reaching their limit
// switch independently. Instead of shoehorning homing cycles into the main stepper
// algorithm and overcomplicate things, a stripped-down, lite version of the stepper
// algorithm is written here. This also lets users hack and tune this code freely for
// their own particular needs without affecting the rest of Grbl.
// NOTE: Only the abort runtime command can interrupt this process.
static void homing_cycle(uint8_t cycle_mask, int8_t pos_dir, bool invert_pin, float homing_rate)
{
// Determine governing axes with finest step resolution per distance for the Bresenham
// algorithm. This solves the issue when homing multiple axes that have different
// resolutions without exceeding system acceleration setting. It doesn't have to be
// perfect since homing locates machine zero, but should create for a more consistent
// and speedy homing routine.
// NOTE: For each axes enabled, the following calculations assume they physically move
// an equal distance over each time step until they hit a limit switch, aka dogleg.
uint32_t steps[3];
uint8_t dist = 0;
clear_vector(steps);
if (cycle_mask & (1<<X_AXIS)) {
dist++;
steps[X_AXIS] = lround(settings.steps_per_mm[X_AXIS]);
}
if (cycle_mask & (1<<Y_AXIS)) {
dist++;
steps[Y_AXIS] = lround(settings.steps_per_mm[Y_AXIS]);
}
if (cycle_mask & (1<<Z_AXIS)) {
dist++;
steps[Z_AXIS] = lround(settings.steps_per_mm[Z_AXIS]);
}
uint32_t step_event_count = max(steps[X_AXIS], max(steps[Y_AXIS], steps[Z_AXIS]));
// To ensure global acceleration is not exceeded, reduce the governing axes nominal rate
// by adjusting the actual axes distance traveled per step. This is the same procedure
// used in the main planner to account for distance traveled when moving multiple axes.
// NOTE: When axis acceleration independence is installed, this will be updated to move
// all axes at their maximum acceleration and rate.
float ds = step_event_count/sqrt(dist);
// Compute the adjusted step rate change with each acceleration tick. (in step/min/acceleration_tick)
uint32_t delta_rate = ceil( ds*settings.acceleration/(60*ACCELERATION_TICKS_PER_SECOND));
#ifdef HOMING_RATE_ADJUST
// Adjust homing rate so a multiple axes moves all at the homing rate independently.
homing_rate *= sqrt(dist); // Eq. only works if axes values are 1 or 0.
#endif
// Nominal and initial time increment per step. Nominal should always be greater then 3
// usec, since they are based on the same parameters as the main stepper routine. Initial
// is based on the MINIMUM_STEPS_PER_MINUTE config. Since homing feed can be very slow,
// disable acceleration when rates are below MINIMUM_STEPS_PER_MINUTE.
uint32_t dt_min = lround(1000000*60/(ds*homing_rate)); // Cruising (usec/step)
uint32_t dt = 1000000*60/MINIMUM_STEPS_PER_MINUTE; // Initial (usec/step)
if (dt > dt_min) { dt = dt_min; } // Disable acceleration for very slow rates.
// Set default out_bits.
uint8_t out_bits0 = settings.invert_mask;
out_bits0 ^= (settings.homing_dir_mask & DIRECTION_MASK); // Apply homing direction settings
if (!pos_dir) { out_bits0 ^= DIRECTION_MASK; } // Invert bits, if negative dir.
// Initialize stepping variables
int32_t counter_x = -(step_event_count >> 1); // Bresenham counters
int32_t counter_y = counter_x;
int32_t counter_z = counter_x;
uint32_t step_delay = dt-settings.pulse_microseconds; // Step delay after pulse
uint32_t step_rate = 0; // Tracks step rate. Initialized from 0 rate. (in step/min)
uint32_t trap_counter = MICROSECONDS_PER_ACCELERATION_TICK/2; // Acceleration trapezoid counter
uint8_t out_bits;
uint8_t limit_state;
for(;;) {
// Reset out bits. Both direction and step pins appropriately inverted and set.
out_bits = out_bits0;
// Get limit pin state.
limit_state = LIMIT_PIN;
if (invert_pin) { limit_state ^= LIMIT_MASK; } // If leaving switch, invert to move.
// Set step pins by Bresenham line algorithm. If limit switch reached, disable and
// flag for completion.
if (cycle_mask & (1<<X_AXIS)) {
counter_x += steps[X_AXIS];
if (counter_x > 0) {
if (limit_state & (1<<X_LIMIT_BIT)) { out_bits ^= (1<<X_STEP_BIT); }
else { cycle_mask &= ~(1<<X_AXIS); }
counter_x -= step_event_count;
}
}
if (cycle_mask & (1<<Y_AXIS)) {
counter_y += steps[Y_AXIS];
if (counter_y > 0) {
if (limit_state & (1<<Y_LIMIT_BIT)) { out_bits ^= (1<<Y_STEP_BIT); }
else { cycle_mask &= ~(1<<Y_AXIS); }
counter_y -= step_event_count;
}
}
if (cycle_mask & (1<<Z_AXIS)) {
counter_z += steps[Z_AXIS];
if (counter_z > 0) {
if (limit_state & (1<<Z_LIMIT_BIT)) { out_bits ^= (1<<Z_STEP_BIT); }
else { cycle_mask &= ~(1<<Z_AXIS); }
counter_z -= step_event_count;
}
}
// Check if we are done or for system abort
if (!(cycle_mask) || (sys.execute & EXEC_RESET)) { return; }
// Perform step.
STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | (out_bits & STEP_MASK);
delay_us(settings.pulse_microseconds);
STEPPING_PORT = out_bits0;
delay_us(step_delay);
// Track and set the next step delay, if required. This routine uses another Bresenham
// line algorithm to follow the constant acceleration line in the velocity and time
// domain. This is a lite version of the same routine used in the main stepper program.
if (dt > dt_min) { // Unless cruising, check for time update.
trap_counter += dt; // Track time passed since last update.
if (trap_counter > MICROSECONDS_PER_ACCELERATION_TICK) {
trap_counter -= MICROSECONDS_PER_ACCELERATION_TICK;
step_rate += delta_rate; // Increment velocity
dt = (1000000*60)/step_rate; // Compute new time increment
if (dt < dt_min) {dt = dt_min;} // If target rate reached, cruise.
step_delay = dt-settings.pulse_microseconds;
}
}
}
}
void limits_go_home()
{
// Enable only the steppers, not the cycle. Cycle should be inactive/complete.
st_wake_up();
// Search to engage all axes limit switches at faster homing seek rate.
homing_cycle(HOMING_SEARCH_CYCLE_0, true, false, settings.homing_seek_rate); // Search cycle 0
#ifdef HOMING_SEARCH_CYCLE_1
homing_cycle(HOMING_SEARCH_CYCLE_1, true, false, settings.homing_seek_rate); // Search cycle 1
#endif
#ifdef HOMING_SEARCH_CYCLE_2
homing_cycle(HOMING_SEARCH_CYCLE_2, true, false, settings.homing_seek_rate); // Search cycle 2
#endif
delay_ms(settings.homing_debounce_delay); // Delay to debounce signal
// Now in proximity of all limits. Carefully leave and approach switches in multiple cycles
// to precisely hone in on the machine zero location. Moves at slower homing feed rate.
int8_t n_cycle = N_HOMING_LOCATE_CYCLE;
while (n_cycle--) {
// Leave all switches to release them. After cycles complete, this is machine zero.
homing_cycle(HOMING_LOCATE_CYCLE, false, true, settings.homing_feed_rate);
delay_ms(settings.homing_debounce_delay);
if (n_cycle > 0) {
// Re-approach all switches to re-engage them.
homing_cycle(HOMING_LOCATE_CYCLE, true, false, settings.homing_feed_rate);
delay_ms(settings.homing_debounce_delay);
}
}
st_go_idle(); // Call main stepper shutdown routine.
}