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ui.c
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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include "common.h"
#include <cutils/android_reboot.h>
#include <cutils/properties.h>
#include "minui/minui.h"
#include "recovery_ui.h"
#define MAX_COLS 96
#define MAX_ROWS 32
#define MENU_MAX_COLS 64
#define MENU_MAX_ROWS 250
#define UI_WAIT_KEY_TIMEOUT_SEC 3600
#define UI_KEY_REPEAT_INTERVAL 80
#define UI_KEY_WAIT_REPEAT 400
#define CHAR_WIDTH 10
#define CHAR_HEIGHT 18
UIParameters ui_parameters = {
6, // indeterminate progress bar frames
20, // fps
7, // installation icon frames (0 == static image)
13, 190, // installation icon overlay offset
};
static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
static gr_surface *gInstallationOverlay;
static gr_surface *gProgressBarIndeterminate;
static gr_surface gProgressBarEmpty;
static gr_surface gProgressBarFill;
static int boardRepeatableKeys[64], boardNumRepeatableKeys = 0;
static const struct
{
gr_surface *surface;
const char *name;
} BITMAPS[] =
{
{
&gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing"},
{
&gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error"},
{
&gProgressBarEmpty, "progress_empty"},
{
&gProgressBarFill, "progress_fill"},
{
NULL, NULL},};
static int gCurrentIcon = 0;
static int gInstallingFrame = 0;
static enum ProgressBarType
{
PROGRESSBAR_TYPE_NONE,
PROGRESSBAR_TYPE_INDETERMINATE,
PROGRESSBAR_TYPE_NORMAL,
} gProgressBarType = PROGRESSBAR_TYPE_NONE;
// Progress bar scope of current operation
static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
static double gProgressScopeTime, gProgressScopeDuration;
// Set to 1 when both graphics pages are the same (except for the progress bar)
static int gPagesIdentical = 0;
// Log text overlay, displayed when a magic key is pressed
static char text[MENU_MAX_ROWS][MENU_MAX_COLS];
static int text_cols = 0, text_rows = 0;
static int text_col = 0, text_row = 0, text_top = 0;
static int menu_show_start = 0; //menu start position
static char menu[MENU_MAX_ROWS][MENU_MAX_COLS];
static int menu_top = 0, menu_items = 0, menu_sel = 0;
// Key event input queue
static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
static int key_queue[256], key_queue_len = 0;
static unsigned long key_last_repeat[KEY_MAX + 1],
key_press_time[KEY_MAX + 1];
static volatile char key_pressed[KEY_MAX + 1];
// Return the current time as a double (including fractions of a second).
static double
now()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
// Draw the given frame over the installation overlay animation. The
// background is not cleared or draw with the base icon first; we
// assume that the frame already contains some other frame of the
// animation. Does nothing if no overlay animation is defined.
// Should only be called with gUpdateMutex locked.
static void
draw_install_overlay_locked(int frame)
{
if (gInstallationOverlay == NULL)
return;
gr_surface surface = gInstallationOverlay[frame];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
gr_blit(surface, 0, 0, iconWidth, iconHeight,
ui_parameters.install_overlay_offset_x,
ui_parameters.install_overlay_offset_y);
}
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with gUpdateMutex locked.
static void
draw_background_locked(int icon)
{
gPagesIdentical = 0;
gr_color(0, 0, 0, 255);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
if (icon)
{
gr_surface surface = gBackgroundIcon[icon];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
int iconX = (gr_fb_width() - iconWidth) / 2;
int iconY = (gr_fb_height() - iconHeight) / 2;
gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
if (icon == BACKGROUND_ICON_INSTALLING)
{
draw_install_overlay_locked(gInstallingFrame);
}
}
}
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void
draw_progress_locked()
{
if (gCurrentIcon == BACKGROUND_ICON_INSTALLING)
{
draw_install_overlay_locked(gInstallingFrame);
}
if (gProgressBarType != PROGRESSBAR_TYPE_NONE)
{
int iconHeight =
gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
int width = gr_get_width(gProgressBarEmpty);
int height = gr_get_height(gProgressBarEmpty);
int dx = (gr_fb_width() - width) / 2;
int dy = (3 * gr_fb_height() + iconHeight - 2 * height) / 4;
// Erase behind the progress bar (in case this was a progress-only update)
gr_color(0, 0, 0, 255);
gr_fill(dx, dy, width, height);
if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL)
{
float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
int pos = (int) (progress * width);
if (pos > 0)
{
gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
}
if (pos < width - 1)
{
gr_blit(gProgressBarEmpty, pos, 0, width - pos, height, dx + pos, dy);
}
}
if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE)
{
static int frame = 0;
gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
frame = (frame + 1) % ui_parameters.indeterminate_frames;
}
}
}
static void
draw_text_line(int row, const char *t)
{
if (t[0] != '\0')
{
gr_text(0, (row + 1) * CHAR_HEIGHT - 1, t);
}
}
// Redraw everything on the screen. Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void
draw_screen_locked(void)
{
draw_background_locked(gCurrentIcon);
draw_progress_locked();
int i, j, row;
gr_color(0, 0, 0, 160);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
i = 0;
j = 0;
row = 0;
gr_color(64, 96, 255, 255); //menu text color
gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
gr_fb_width(),
(menu_top + menu_sel - menu_show_start + 1) * CHAR_HEIGHT + 1);
gr_color(255, 255, 255, 255); //header text color
for (i = 0; i < menu_top; ++i)
{
draw_text_line(i, menu[i]);
row++;
}
//draw line
gr_color(64, 96, 255, 255); //menu text color
row--;
gr_fill(0, row * CHAR_HEIGHT + CHAR_HEIGHT / 2 - 1,
gr_fb_width(), row * CHAR_HEIGHT + CHAR_HEIGHT / 2 + 1);
row++;
if (menu_items - menu_show_start + menu_top >= MAX_ROWS)
j = MAX_ROWS - menu_top;
else
j = menu_items - menu_show_start;
for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j);
++i)
{
if (i == menu_top + menu_sel)
{
gr_color(255, 255, 255, 255); //menu highlighted text color
draw_text_line(i - menu_show_start, menu[i]);
gr_color(64, 96, 255, 255); //menu text highlight background
}
else
{
draw_text_line(i - menu_show_start, menu[i]);
}
row++;
}
++i;
gr_fill(0, row * CHAR_HEIGHT + CHAR_HEIGHT / 2 - 1, gr_fb_width(),
row * CHAR_HEIGHT + CHAR_HEIGHT / 2 + 1);
row++;
gr_color(255, 255, 0, 255); //bottom text color
for (; row < text_rows; ++row)
{
draw_text_line(row, text[(row + text_top) % text_rows]);
}
}
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with gUpdateMutex locked.
static void
update_screen_locked(void)
{
draw_screen_locked();
gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with gUpdateMutex locked.
static void
update_progress_locked(void)
{
if (!gPagesIdentical)
{
draw_screen_locked(); // Must redraw the whole screen
gPagesIdentical = 1;
}
else
{
draw_progress_locked(); // Draw only the progress bar and overlays
}
gr_flip();
}
// Keeps the progress bar updated, even when the process is otherwise busy.
static void *
progress_thread(void *cookie)
{
double interval = 1.0 / ui_parameters.update_fps;
for (;;)
{
double start = now();
pthread_mutex_lock(&gUpdateMutex);
int redraw = 0;
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
if (gCurrentIcon == BACKGROUND_ICON_INSTALLING &&
ui_parameters.installing_frames > 0)
{
gInstallingFrame =
(gInstallingFrame + 1) % ui_parameters.installing_frames;
redraw = 1;
}
// update the progress bar animation, if active
// skip this if we have a text overlay (too expensive to update)
if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE)
{
redraw = 1;
}
// move the progress bar forward on timed intervals, if configured
int duration = gProgressScopeDuration;
if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0)
{
double elapsed = now() - gProgressScopeTime;
float progress = 1.0 * elapsed / duration;
if (progress > 1.0)
progress = 1.0;
if (progress > gProgress)
{
gProgress = progress;
redraw = 1;
}
}
if (redraw)
update_progress_locked();
pthread_mutex_unlock(&gUpdateMutex);
double end = now();
// minimum of 20ms delay between frames
double delay = interval - (end - start);
if (delay < 0.02)
delay = 0.02;
usleep((long) (delay * 1000000));
}
return NULL;
}
static int rel_sum = 0;
static int
input_callback(int fd, short revents, void *data)
{
struct input_event ev;
int ret;
int fake_key = 0;
ret = ev_get_input(fd, revents, &ev);
if (ret)
return -1;
if (ev.type == EV_SYN)
{
return 0;
}
else if (ev.type == EV_REL)
{
if (ev.code == REL_Y)
{
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
// (positive or negative), fake an up/down
// key event.
rel_sum += ev.value;
if (rel_sum > 3)
{
fake_key = 1;
ev.type = EV_KEY;
ev.code = KEY_DOWN;
ev.value = 1;
rel_sum = 0;
}
else if (rel_sum < -3)
{
fake_key = 1;
ev.type = EV_KEY;
ev.code = KEY_UP;
ev.value = 1;
rel_sum = 0;
}
}
}
else
{
rel_sum = 0;
}
if (ev.type != EV_KEY || ev.code > KEY_MAX)
return 0;
pthread_mutex_lock(&key_queue_mutex);
if (!fake_key)
{
// our "fake" keys only report a key-down event (no
// key-up), so don't record them in the key_pressed
// table.
key_pressed[ev.code] = ev.value;
}
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
if (ev.value > 0 && key_queue_len < queue_max)
{
key_queue[key_queue_len++] = ev.code;
struct timeval now;
gettimeofday(&now, NULL);
key_press_time[ev.code] = (now.tv_sec * 1000) + (now.tv_usec / 1000);
key_last_repeat[ev.code] = 0;
pthread_cond_signal(&key_queue_cond);
}
pthread_mutex_unlock(&key_queue_mutex);
if (ev.value > 0)
{
pthread_mutex_lock(&gUpdateMutex);
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
if (ev.value > 0 && device_reboot_now(key_pressed, ev.code))
{
android_reboot(ANDROID_RB_RESTART, 0, 0);
}
return 0;
}
// Reads input events, handles special hot keys, and adds to the key queue.
static void *
input_thread(void *cookie)
{
for (;;)
{
if (!ev_wait(-1))
ev_dispatch();
}
return NULL;
}
void
ui_init(void)
{
gr_init();
ev_init(input_callback, NULL);
text_col = text_row = 0;
text_rows = gr_fb_height() / CHAR_HEIGHT;
if (text_rows > MAX_ROWS)
text_rows = MAX_ROWS;
text_top = 1;
text_cols = gr_fb_width() / CHAR_WIDTH;
if (text_cols > MAX_COLS - 1)
text_cols = MAX_COLS - 1;
int i;
for (i = 0; BITMAPS[i].name != NULL; ++i)
{
int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
if (result < 0)
{
LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
}
}
gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
sizeof(gr_surface));
for (i = 0; i < ui_parameters.indeterminate_frames; ++i)
{
char filename[40];
// "indeterminate01.png", "indeterminate02.png", ...
sprintf(filename, "indeterminate%02d", i + 1);
int result = res_create_surface(filename, gProgressBarIndeterminate + i);
if (result < 0)
{
LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
}
}
if (ui_parameters.installing_frames > 0)
{
gInstallationOverlay = malloc(ui_parameters.installing_frames *
sizeof(gr_surface));
for (i = 0; i < ui_parameters.installing_frames; ++i)
{
char filename[40];
// "icon_installing_overlay01.png",
// "icon_installing_overlay02.png", ...
sprintf(filename, "icon_installing_overlay%02d", i + 1);
int result = res_create_surface(filename, gInstallationOverlay + i);
if (result < 0)
{
LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
}
}
// Adjust the offset to account for the positioning of the
// base image on the screen.
if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL)
{
gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
ui_parameters.install_overlay_offset_x +=
(gr_fb_width() - gr_get_width(bg)) / 2;
ui_parameters.install_overlay_offset_y +=
(gr_fb_height() - gr_get_height(bg)) / 2;
}
}
else
{
gInstallationOverlay = NULL;
}
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_UP;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_DOWN;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEUP;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEDOWN;
pthread_t t;
pthread_create(&t, NULL, progress_thread, NULL);
pthread_create(&t, NULL, input_thread, NULL);
}
void
ui_set_background(int icon)
{
pthread_mutex_lock(&gUpdateMutex);
gCurrentIcon = icon;
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_show_indeterminate_progress()
{
pthread_mutex_lock(&gUpdateMutex);
if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE)
{
gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
update_progress_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_show_progress(float portion, int seconds)
{
pthread_mutex_lock(&gUpdateMutex);
gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
gProgressScopeStart += gProgressScopeSize;
gProgressScopeSize = portion;
gProgressScopeTime = now();
gProgressScopeDuration = seconds;
gProgress = 0;
update_progress_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_set_progress(float fraction)
{
pthread_mutex_lock(&gUpdateMutex);
if (fraction < 0.0)
fraction = 0.0;
if (fraction > 1.0)
fraction = 1.0;
if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress)
{
// Skip updates that aren't visibly different.
int width = gr_get_width(gProgressBarIndeterminate[0]);
float scale = width * gProgressScopeSize;
if ((int) (gProgress * scale) != (int) (fraction * scale))
{
gProgress = fraction;
update_progress_locked();
}
}
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_reset_progress()
{
pthread_mutex_lock(&gUpdateMutex);
gProgressBarType = PROGRESSBAR_TYPE_NONE;
gProgressScopeStart = gProgressScopeSize = 0;
gProgressScopeTime = gProgressScopeDuration = 0;
gProgress = 0;
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_print(const char *fmt, ...)
{
char buf[256];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, 256, fmt, ap);
va_end(ap);
fputs(buf, stdout);
// This can get called before ui_init(), so be careful.
pthread_mutex_lock(&gUpdateMutex);
if (text_rows > 0 && text_cols > 0)
{
char *ptr;
for (ptr = buf; *ptr != '\0'; ++ptr)
{
if (*ptr == '\n' || text_col >= text_cols)
{
text[text_row][text_col] = '\0';
text_col = 0;
text_row = (text_row + 1) % text_rows;
if (text_row == text_top)
text_top = (text_top + 1) % text_rows;
}
if (*ptr != '\n')
text[text_row][text_col++] = *ptr;
}
text[text_row][text_col] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
void
ui_start_menu(char **headers, char **items, int initial_selection)
{
int i;
pthread_mutex_lock(&gUpdateMutex);
if (text_rows > 0 && text_cols > 0)
{
for (i = 0; i < text_rows; ++i)
{
if (headers[i] == NULL)
break;
strncpy(menu[i], headers[i], text_cols - 1);
menu[i][text_cols - 1] = '\0';
}
menu_top = i;
for (; i < MENU_MAX_ROWS; ++i)
{
if (items[i - menu_top] == NULL)
break;
strncpy(menu[i], items[i - menu_top], text_cols - 1);
menu[i][text_cols - 1] = '\0';
}
menu_items = i - menu_top;
menu_sel = initial_selection;
menu_show_start = 0;
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
int
ui_menu_select(int sel)
{
int old_sel;
pthread_mutex_lock(&gUpdateMutex);
old_sel = menu_sel;
menu_sel = sel;
if (menu_sel < 0)
{
menu_sel = menu_items - 1;
menu_show_start = menu_items - (text_rows - menu_top);
if (menu_show_start < 0)
{
menu_show_start = 0;
}
}
else if (menu_sel >= menu_items)
{
menu_sel = 0;
menu_show_start - 0;
}
if (menu_sel < menu_show_start && menu_show_start > 0)
{
menu_show_start--;
}
if (menu_sel - menu_show_start + menu_top >= text_rows)
{
menu_show_start++;
}
sel = menu_sel;
if (menu_sel != old_sel)
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
return sel;
}
void
ui_end_menu()
{
int i;
pthread_mutex_lock(&gUpdateMutex);
if (text_rows > 0 && text_cols > 0)
{
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
// Return true if USB is connected.
static int
usb_connected()
{
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
if (fd < 0)
{
printf("failed to open /sys/class/android_usb/android0/state: %s\n",
strerror(errno));
return 0;
}
char buf;
/* USB is connected if android_usb state is CONNECTED or CONFIGURED */
int connected = (read(fd, &buf, 1) == 1) && (buf == 'C');
if (close(fd) < 0)
{
printf("failed to close /sys/class/android_usb/android0/state: %s\n",
strerror(errno));
}
return connected;
}
int
ui_wait_key()
{
int key = -1;
do
{
struct timeval now;
struct timespec timeout;
gettimeofday(&now, NULL);
timeout.tv_sec = now.tv_sec;
timeout.tv_nsec = now.tv_usec * 1000;
timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
int rc = 0;
while (key_queue_len == 0 && rc != ETIMEDOUT)
{
pthread_mutex_lock(&key_queue_mutex);
rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
&timeout);
pthread_mutex_unlock(&key_queue_mutex);
}
if (rc == ETIMEDOUT && !usb_connected())
return -1;
while (key_queue_len > 0)
{
unsigned long now_msec;
usleep(1);
gettimeofday(&now, NULL);
now_msec = (now.tv_sec * 1000) + (now.tv_usec / 1000);
key = key_queue[0];
pthread_mutex_lock(&key_queue_mutex);
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
pthread_mutex_unlock(&key_queue_mutex);
if (!key_pressed[key])
{
if (key_last_repeat[key] > 0)
continue;
else
return key;
}
int k = 0;
for (; k < boardNumRepeatableKeys; ++k)
{
if (boardRepeatableKeys[k] == key)
{
break;
}
}
if (k < boardNumRepeatableKeys)
{
key_queue[key_queue_len] = key;
key_queue_len++;
if ((now_msec > key_press_time[key] + UI_KEY_WAIT_REPEAT &&
now_msec > key_last_repeat[key] + UI_KEY_REPEAT_INTERVAL) ||
key_last_repeat[key] == 0)
{
key_last_repeat[key] = now_msec;
}
else if (key_last_repeat[key] > 0)
{
continue;
}
}
return key;
}
}
while (key_queue_len == 0);
return key;
}
int
ui_key_pressed(int key)
{
// This is a volatile static array, don't bother locking
return key_pressed[key];
}
void
ui_clear_key_queue()
{
pthread_mutex_lock(&key_queue_mutex);
key_queue_len = 0;
pthread_mutex_unlock(&key_queue_mutex);
}